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lua: audio.play_stream and .play_stream_2d
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3 changed files with 98 additions and 1 deletions
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@ -106,6 +106,9 @@ public:
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/** Get engine filesystem paths source */
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EnginePaths* getPaths();
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/** Get engine resource paths controller */
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ResPaths* getResPaths();
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/** Get current Content instance */
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const Content* getContent() const;
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