diff --git a/src/graphics/render/ChunksRenderer.cpp b/src/graphics/render/ChunksRenderer.cpp index 7e81e0bd5..bf90f8a93 100644 --- a/src/graphics/render/ChunksRenderer.cpp +++ b/src/graphics/render/ChunksRenderer.cpp @@ -127,7 +127,7 @@ const ChunkMesh* ChunksRenderer::render( const std::shared_ptr& chunk, bool important, bool lowPriority ) { glm::ivec2 key(chunk->x, chunk->z); - if (important || true) { + if (important) { ChunkMesh mesh {}; auto voxelsBuffer = prepareVoxelsVolume(*chunk); mesh = renderer->render(chunk.get(), *voxelsBuffer);