refactor: add GUI instance reference to UI nodes

This commit is contained in:
MihailRis 2025-03-07 18:19:56 +03:00
parent 74a94f869c
commit 4c48afbb90
70 changed files with 1133 additions and 832 deletions

View file

@ -5,12 +5,12 @@
namespace gui {
class SplitBox : public BasePanel {
public:
SplitBox(const glm::vec2& size, float splitPos, Orientation orientation);
SplitBox(GUI& gui, const glm::vec2& size, float splitPos, Orientation orientation);
virtual void mouseMove(GUI*, int x, int y) override;
virtual void mouseMove(int x, int y) override;
virtual void refresh() override;
virtual void fullRefresh() override;
virtual void doubleClick(GUI*, int x, int y) override;
virtual void doubleClick(int x, int y) override;
private:
float splitPos;
};