fix: PVS-Studio V508 mark false

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov 2024-08-03 21:05:19 +03:00 • committed by Pugemon
parent 7c8f04aa75
commit 4efa574eec
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4 changed files with 6 additions and 6 deletions

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@ -95,7 +95,7 @@ glshader compile_shader(GLenum type, const GLchar* source, const std::string& fi
"vertex shader compilation failed ("+file+"):\n"+std::string(infoLog)
);
}
return glshader(new GLuint(shader), shader_deleter);
return glshader(new GLuint(shader), shader_deleter); //-V508
}
std::unique_ptr<Shader> Shader::create(