mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-11 14:01:49 +00:00
hud refactor (part III)
This commit is contained in:
parent
e493c67dfa
commit
4f6ba8cca6
7 changed files with 25 additions and 30 deletions
|
|
@ -34,7 +34,7 @@ class WorldRenderer {
|
|||
bool drawChunk(size_t index, Camera* camera, Shader* shader, bool culling);
|
||||
void drawChunks(Chunks* chunks, Camera* camera, Shader* shader);
|
||||
public:
|
||||
WorldRenderer(Engine* engine, Level* level, LevelFrontend* frontend);
|
||||
WorldRenderer(Engine* engine, LevelFrontend* frontend);
|
||||
~WorldRenderer();
|
||||
|
||||
void draw(const GfxContext& context, Camera* camera);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue