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hud refactor (part III)
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7 changed files with 25 additions and 30 deletions
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@ -67,7 +67,7 @@ enum class BlockModel {
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class Block {
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public:
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std::string const name;
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// 0 1 2 3 4 5
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// 0 1 2 3 4 5
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std::string textureFaces[6]; // -x,x, -y,y, -z,z
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unsigned char emission[4] {0, 0, 0, 0};
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unsigned char drawGroup = 0;
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