mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-04 18:41:51 +00:00
Merge pull request #976 from MihailRis/screenshot-function
add gui.screenshot function
This commit is contained in:
commit
507f32f1e5
9 changed files with 62 additions and 0 deletions
|
|
@ -61,6 +61,12 @@ gui.set_active_frame(
|
|||
-- Used for custom projection (e.g., in 3D)
|
||||
[optional] cursorLocator: function() -> number, number
|
||||
)
|
||||
|
||||
-- Creates a screenshot of a frame as a Canvas object if the frame ID is specified, or the entire window if nil.
|
||||
gui.screenshot(
|
||||
-- ID of the frame created via gui.create_frame
|
||||
[optional] frameId: str
|
||||
) -> Canvas | nil
|
||||
```
|
||||
|
||||
## Markup
|
||||
|
|
|
|||
|
|
@ -69,6 +69,12 @@ gui.set_active_frame(
|
|||
-- Используется для пользовательской проекции (например в 3D)
|
||||
[опционально] cursorLocator: function() -> number, number
|
||||
)
|
||||
|
||||
-- Создаёт снимок фрейма в виде объекта Canvas если указан id фрейма, или всего окна, в случае nil.
|
||||
gui.screenshot(
|
||||
-- id фрейма, созданного через gui.create_frame
|
||||
[опционально] frameId: str
|
||||
) -> Canvas | nil
|
||||
```
|
||||
|
||||
## Разметка
|
||||
|
|
|
|||
|
|
@ -117,6 +117,13 @@ std::shared_ptr<Texture> Framebuffer::getSharedTexture() const {
|
|||
return texture;
|
||||
}
|
||||
|
||||
std::unique_ptr<ImageData> Framebuffer::readData() const {
|
||||
if (!texture) {
|
||||
return nullptr;
|
||||
}
|
||||
return texture->readData();
|
||||
}
|
||||
|
||||
uint Framebuffer::getWidth() const {
|
||||
return width;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
#include <memory>
|
||||
|
||||
class Texture;
|
||||
class ImageData;
|
||||
|
||||
class Framebuffer : public Bindable {
|
||||
uint fbo;
|
||||
|
|
@ -36,6 +37,8 @@ public:
|
|||
|
||||
std::shared_ptr<Texture> getSharedTexture() const;
|
||||
|
||||
std::unique_ptr<ImageData> readData() const;
|
||||
|
||||
/// @brief Get framebuffer width
|
||||
uint getWidth() const;
|
||||
/// @brief Get framebuffer height
|
||||
|
|
|
|||
|
|
@ -378,6 +378,14 @@ std::shared_ptr<gui::Frame> GUI::getActiveFrame() const {
|
|||
return activeFrame;
|
||||
}
|
||||
|
||||
std::shared_ptr<gui::Frame> GUI::getFrame(const std::string& id) {
|
||||
const auto& found = frames.find(id);
|
||||
if (found == frames.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return found->second;
|
||||
}
|
||||
|
||||
void GUI::remove(UINode* node) noexcept {
|
||||
container->remove(node);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -137,6 +137,8 @@ namespace gui {
|
|||
|
||||
std::shared_ptr<Frame> getActiveFrame() const;
|
||||
|
||||
std::shared_ptr<Frame> getFrame(const std::string& id);
|
||||
|
||||
/// @brief Remove node from the main container
|
||||
void remove(UINode* node) noexcept;
|
||||
|
||||
|
|
|
|||
|
|
@ -66,3 +66,10 @@ const std::string& gui::Frame::getOutputTexture() const {
|
|||
const std::string& gui::Frame::getFrameId() const {
|
||||
return frameId;
|
||||
}
|
||||
|
||||
std::unique_ptr<ImageData> gui::Frame::takeScreenshot() const {
|
||||
if (fbo == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return fbo->readData();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
class Framebuffer;
|
||||
class UiDocument;
|
||||
class ImageData;
|
||||
|
||||
namespace gui {
|
||||
class Frame final : public Container {
|
||||
|
|
@ -18,6 +19,8 @@ namespace gui {
|
|||
const std::string& getOutputTexture() const;
|
||||
|
||||
const std::string& getFrameId() const;
|
||||
|
||||
std::unique_ptr<ImageData> takeScreenshot() const;
|
||||
private:
|
||||
std::string frameId;
|
||||
std::unique_ptr<Framebuffer> fbo;
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@
|
|||
#include "items/Inventories.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
#include "world/Level.hpp"
|
||||
#include "window/Window.hpp"
|
||||
#include "../usertypes/lua_type_canvas.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
|
@ -1218,7 +1219,26 @@ static int l_get_active_frame(lua::State* L) {
|
|||
return lua::pushstring(L, frame->getId());
|
||||
}
|
||||
|
||||
static int l_screenshot(lua::State* L) {
|
||||
if (engine->isHeadless()) {
|
||||
return 0;
|
||||
}
|
||||
std::unique_ptr<ImageData> image;
|
||||
if (lua::isstring(L, 1)) {
|
||||
auto& gui = engine->getGUI();
|
||||
auto frame = gui.getFrame(lua::require_string(L, 1));
|
||||
if (frame == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
image = frame->takeScreenshot();
|
||||
} else {
|
||||
image = engine->getWindow().takeScreenshot();
|
||||
}
|
||||
return lua::newuserdata<lua::LuaCanvas>(L, nullptr, std::move(image));
|
||||
}
|
||||
|
||||
const luaL_Reg guilib[] = {
|
||||
{"screenshot", lua::wrap<l_screenshot>},
|
||||
{"get_viewport", lua::wrap<l_gui_getviewport>},
|
||||
{"getattr", lua::wrap<l_gui_getattr>},
|
||||
{"setattr", lua::wrap<l_gui_setattr>},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue