update fps display refresh interval & reduce memory allocations

This commit is contained in:
MihailRis 2025-12-25 20:52:18 +03:00
parent 764d280a4c
commit 52a7449ee9

View file

@ -67,62 +67,58 @@ std::shared_ptr<UINode> create_debug_panel(
static int fps = 0;
static int fpsMin = fps;
static int fpsMinOld = fpsMin;
static int fpsMax = fps;
static int fpsMaxOld = fpsMax;
static int framesCount = 0;
static float deltaSum = 0.;
static float fpsAvgLong = fps;
static int drawCallsSum = 0;
static std::wstring fpsString = L"";
static int drawCalls = 0;
static int drawCallsMin = drawCalls;
static int drawCallsMinOld = drawCallsMin;
static int drawCallsMax = drawCalls;
static int drawCallsMaxOld = drawCallsMax;
static float drawCallsAvgLong = drawCalls;
static std::wstring drawCallsString = L"";
static const float AVG_ALPHA = 0.3;
static std::wstring drawCallsAvgString = L"";
static std::wstring drawCallsMinMaxString = L"";
static size_t lastTotalDownload = 0;
static size_t lastTotalUpload = 0;
static std::wstring netSpeedString = L"";
panel->listenInterval(0.016f, [&engine]() {
fps = 1.0f / engine.getTime().getDelta();
double delta = engine.getTime().getDelta();
fps = 1.0f / delta;
fpsMin = std::min(fps, fpsMin);
fpsMax = std::max(fps, fpsMax);
framesCount++;
deltaSum += engine.getTime().getDelta();
drawCallsMin = std::min(drawCalls, drawCallsMin);
drawCallsMax = std::max(drawCalls, drawCallsMax);
drawCallsAvgLong =
drawCallsAvgLong * (1 - AVG_ALPHA) + drawCalls * AVG_ALPHA;
framesCount++;
deltaSum += delta;
drawCallsSum += drawCalls;
});
panel->listenInterval(0.2f, []() {
panel->listenInterval(0.5f, []() {
if (framesCount < 1) {
return;
}
fpsAvgLong = framesCount / deltaSum;
int avgFps = glm::round(framesCount / deltaSum);
int avgDrawCalls = drawCallsSum / framesCount;
framesCount = 0;
deltaSum = 0.0;
drawCallsSum = 0;
fpsString = std::to_wstring(int(fpsAvgLong));
drawCallsString = std::to_wstring(int(drawCallsAvgLong));
});
fpsString = L"fps: " + std::to_wstring(avgFps) + L" / " +
std::to_wstring(fpsMin) + L" / " +
std::to_wstring(fpsMax);
drawCallsAvgString = std::to_wstring(avgDrawCalls);
drawCallsMinMaxString = L" min/max: " +
std::to_wstring(drawCallsMin) +
L" / " +
std::to_wstring(drawCallsMax);
panel->listenInterval(2.0f, []() {
fpsMinOld = fpsMin;
fpsMin = fps;
fpsMaxOld = fpsMax;
fpsMax = fps;
drawCallsMinOld = drawCallsMin;
drawCallsMin = drawCalls;
drawCallsMaxOld = drawCallsMax;
drawCallsMax = drawCalls;
});
@ -140,11 +136,7 @@ std::shared_ptr<UINode> create_debug_panel(
});
}
panel->add(create_label(gui, []() {
return L"fps: " + fpsString + L" / " +
std::to_wstring(std::min(fpsMinOld, fpsMin)) + L" / " +
std::to_wstring(std::max(fpsMaxOld, fpsMax));
}));
panel->add(create_label(gui, []() { return fpsString; }));
panel->add(create_label(gui, []() {
return L"meshes: " + std::to_wstring(MeshStats::meshesCount);
}));
@ -154,13 +146,10 @@ std::shared_ptr<UINode> create_debug_panel(
auto drawCallsStr = std::to_wstring(drawCalls);
drawCallsStr.resize(6, ' ');
return L"draw-calls: " + drawCallsStr +
L" ( avg: " + drawCallsString + L" )";
L" (avg: " + drawCallsAvgString + L")";
}));
panel->add(create_label(gui, []() {
return L" min/max: " +
std::to_wstring(std::min(drawCallsMinOld, drawCallsMin)) +
L" / " +
std::to_wstring(std::max(drawCallsMaxOld, drawCallsMax));
return drawCallsMinMaxString;
}));
panel->add(create_label(gui, []() {
return L"speakers: " + std::to_wstring(audio::count_speakers()) +