Merge branch 'MihailRis:main' into main

This commit is contained in:
Astazium 2026-08-29 14:40:20 +03:00 • committed by GitHub
commit 533a27c04b
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3 changed files with 5 additions and 3 deletions

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@ -145,6 +145,9 @@ private:
// Does block allow to see other blocks sides (is it transparent)
bool isOpen(const glm::ivec3& pos, const Block& def, const Variant& variant) const {
if (pos.y >= CHUNK_H) {
return true;
}
const auto& vox = voxelsBuffer->pickBlock(
chunk->x * CHUNK_W + pos.x, pos.y, chunk->z * CHUNK_D + pos.z
);

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@ -51,7 +51,7 @@ static std::unique_ptr<xml::xmlelement> toxml(lua::State* L) {
break;
}
auto key = lua::require_lstring(L, -1);
if (key == "@") {
if (key == TAG_ATTR) {
break;
}
auto value = lua::require_lstring(L, -2);

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@ -128,11 +128,10 @@ static int l_noise(lua::State* L) {
}
float noiseValue = fnlGetNoise2D(noise, u, v);
float t = 1.0f / static_cast<float>(1 << c) * multiplier;
if (normalizedNoise) {
float t = 1.0f / (static_cast<float>(1 << c) * multiplier);
value = value * (1.0f - t) + noiseValue * t;
} else {
float t = 1.0f / static_cast<float>(1 << c) * multiplier;
value += noiseValue * t;
}
heights[i] = value;