mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-08 12:31:51 +00:00
add hand skeleton
This commit is contained in:
parent
d06a208188
commit
5632c9ccfe
10 changed files with 226 additions and 67 deletions
|
|
@ -20,6 +20,8 @@ class ChunksRenderer;
|
|||
class ParticlesRenderer;
|
||||
class BlockWrapsRenderer;
|
||||
class PrecipitationRenderer;
|
||||
class HandsRenderer;
|
||||
class NamedSkeletons;
|
||||
class GuidesRenderer;
|
||||
class TextsRenderer;
|
||||
class Shader;
|
||||
|
|
@ -52,6 +54,7 @@ class WorldRenderer {
|
|||
std::unique_ptr<ModelBatch> modelBatch;
|
||||
std::unique_ptr<GuidesRenderer> guides;
|
||||
std::unique_ptr<ChunksRenderer> chunks;
|
||||
std::unique_ptr<HandsRenderer> hands;
|
||||
std::unique_ptr<Skybox> skybox;
|
||||
std::unique_ptr<ShadowMap> shadowMap;
|
||||
std::unique_ptr<ShadowMap> wideShadowMap;
|
||||
|
|
@ -69,8 +72,6 @@ class WorldRenderer {
|
|||
|
||||
/// @brief Render block selection lines
|
||||
void renderBlockSelection();
|
||||
|
||||
void renderHands(const Camera& camera, float delta);
|
||||
|
||||
/// @brief Render lines (selection and debug)
|
||||
/// @param camera active camera
|
||||
|
|
@ -100,6 +101,7 @@ public:
|
|||
std::unique_ptr<TextsRenderer> texts;
|
||||
std::unique_ptr<BlockWrapsRenderer> blockWraps;
|
||||
std::unique_ptr<PrecipitationRenderer> precipitation;
|
||||
std::unique_ptr<NamedSkeletons> skeletons;
|
||||
|
||||
static bool showChunkBorders;
|
||||
static bool showEntitiesDebug;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue