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https://github.com/MihailRis/voxelcore.git
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update
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parent
97539aa9f4
commit
58661a94a6
7 changed files with 349 additions and 138 deletions
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@ -5,6 +5,105 @@
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using namespace audio;
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ALSound::ALSound(ALAudio* al, uint buffer, std::shared_ptr<PCM> pcm, bool keepPCM)
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: al(al), buffer(buffer)
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{
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duration = pcm->getDuration();
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if (keepPCM) {
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this->pcm = pcm;
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}
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}
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ALSound::~ALSound() {
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al->freeBuffer(buffer);
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buffer = 0;
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}
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Speaker* ALSound::newInstance(int priority) const {
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uint source = al->getFreeSource();
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if (source == 0) {
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return nullptr;
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}
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return new ALSpeaker(al, source, priority);
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}
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ALSpeaker::ALSpeaker(ALAudio* al, uint source, int priority) : al(al), source(source), priority(priority) {
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}
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ALSpeaker::~ALSpeaker() {
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if (source) {
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stop();
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}
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}
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State ALSpeaker::getState() const {
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int state = AL::getSourcei(source, AL_SOURCE_STATE, AL_STOPPED);
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switch (state) {
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case AL_PLAYING: return State::playing;
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case AL_PAUSED: return State::paused;
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default: return State::stopped;
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}
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}
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float ALSpeaker::getVolume() const {
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return AL::getSourcef(source, AL_GAIN);
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}
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void ALSpeaker::setVolume(float volume) {
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AL_CHECK(alSourcef(source, AL_GAIN, volume));
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}
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float ALSpeaker::getPitch() const {
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return AL::getSourcef(source, AL_PITCH);
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}
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void ALSpeaker::setPitch(float pitch) {
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AL_CHECK(alSourcef(source, AL_PITCH, pitch));
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}
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void ALSpeaker::play() {
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AL_CHECK(alSourcePlay(source));
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}
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void ALSpeaker::pause() {
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AL_CHECK(alSourcePause(source));
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}
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void ALSpeaker::stop() {
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AL_CHECK(alSourceStop(source));
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al->freeSource(source);
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source = 0;
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}
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duration_t ALSpeaker::getTime() const {
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return static_cast<duration_t>(AL::getSourcef(source, AL_SEC_OFFSET));
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}
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void ALSpeaker::setTime(duration_t time) {
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AL_CHECK(alSourcef(source, AL_SEC_OFFSET, static_cast<float>(time)));
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}
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void ALSpeaker::setPosition(glm::vec3 pos) {
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AL_CHECK(alSource3f(source, AL_POSITION, pos.x, pos.y, pos.z));
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}
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glm::vec3 ALSpeaker::getPosition() const {
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return AL::getSource3f(source, AL_POSITION);
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}
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void ALSpeaker::setVelocity(glm::vec3 vel) {
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AL_CHECK(alSource3f(source, AL_VELOCITY, vel.x, vel.y, vel.z));
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}
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glm::vec3 ALSpeaker::getVelocity() const {
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return AL::getSource3f(source, AL_VELOCITY);
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}
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int ALSpeaker::getPriority() const {
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return priority;
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}
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ALAudio::ALAudio(ALCdevice* device, ALCcontext* context)
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: device(device), context(context)
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{
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@ -26,22 +125,20 @@ ALAudio::ALAudio(ALCdevice* device, ALCcontext* context)
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}
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ALAudio::~ALAudio() {
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for (ALSource* source : allsources) {
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if (source->isPlaying()){
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alSourceStop(source->id);
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alCheckErrorsMacro();
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for (uint source : allsources) {
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int state = AL::getSourcei(source, AL_SOURCE_STATE);
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if (state == AL_PLAYING || state == AL_PAUSED) {
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AL_CHECK(alSourceStop(source));
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}
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alDeleteSources(1, &source->id);
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alCheckErrorsMacro();
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AL_CHECK(alDeleteSources(1, &source));
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}
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for (ALBuffer* buffer : allbuffers){
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alDeleteBuffers(1, &buffer->id);
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alCheckErrorsMacro();
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for (uint buffer : allbuffers){
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AL_CHECK(alDeleteBuffers(1, &buffer));
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}
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alcMakeContextCurrent(context);
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alcDestroyContext(context);
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AL_CHECK(alcMakeContextCurrent(context));
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AL_CHECK(alcDestroyContext(context));
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if (!alcCloseDevice(device)) {
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std::cerr << "AL: device not closed!" << std::endl;
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}
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@ -49,53 +146,6 @@ ALAudio::~ALAudio() {
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context = nullptr;
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}
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bool ALSource::setBuffer(ALBuffer* buffer) {
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alSourcei(id, AL_BUFFER, buffer->id);
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return alCheckErrorsMacro();
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}
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bool ALSource::play(){
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alSourcePlay(id);
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return alCheckErrorsMacro();
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}
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bool ALSource::isPlaying() {
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int state;
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alGetSourcei(id, AL_SOURCE_STATE, &state);
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return state == AL_PLAYING;
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}
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bool ALSource::setPosition(glm::vec3 position) {
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alSource3f(id, AL_POSITION, position.x, position.y, position.z);
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return alCheckErrorsMacro();
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}
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bool ALSource::setVelocity(glm::vec3 velocity) {
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alSource3f(id, AL_VELOCITY, velocity.x, velocity.y, velocity.z);
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return alCheckErrorsMacro();
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}
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bool ALSource::setLoop(bool loop) {
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alSourcei(id, AL_LOOPING, AL_TRUE ? loop : AL_FALSE);
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return alCheckErrorsMacro();
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}
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bool ALSource::setGain(float gain) {
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alSourcef(id, AL_GAIN, gain);
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return alCheckErrorsMacro();
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}
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bool ALSource::setPitch(float pitch) {
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alSourcef(id, AL_PITCH, pitch);
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return alCheckErrorsMacro();
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}
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bool ALBuffer::load(int format, const char* data, int size, int freq) {
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alBufferData(id, format, data, size, freq);
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return alCheckErrorsMacro();
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}
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Sound* ALAudio::createSound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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// TODO: implement
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return nullptr;
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@ -110,59 +160,55 @@ ALAudio* ALAudio::create() {
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alcCloseDevice(device);
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return nullptr;
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}
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if (!alCheckErrorsMacro()) {
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return nullptr;
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}
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AL_CHECK();
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std::cout << "AL: initialized" << std::endl;
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return new ALAudio(device, context);
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}
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ALSource* ALAudio::getFreeSource(){
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uint ALAudio::getFreeSource(){
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if (!freesources.empty()){
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ALSource* source = freesources.back();
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uint source = freesources.back();
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freesources.pop_back();
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return source;
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}
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if (allsources.size() == maxSources){
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std::cerr << "attempted to create new source, but limit is " << maxSources << std::endl;
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return nullptr;
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return 0;
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}
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ALuint id;
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alGenSources(1, &id);
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if (!alCheckErrorsMacro())
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return nullptr;
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if (!AL_GET_ERORR())
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return 0;
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ALSource* source = new ALSource(id);
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allsources.push_back(source);
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return source;
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allsources.push_back(id);
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return id;
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}
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ALBuffer* ALAudio::getFreeBuffer(){
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uint ALAudio::getFreeBuffer(){
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if (!freebuffers.empty()){
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ALBuffer* buffer = freebuffers.back();
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uint buffer = freebuffers.back();
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freebuffers.pop_back();
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return buffer;
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}
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if (allbuffers.size() == maxBuffers){
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std::cerr << "attempted to create new ALbuffer, but limit is " << maxBuffers << std::endl;
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return nullptr;
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return 0;
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}
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ALuint id;
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alGenBuffers(1, &id);
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if (!alCheckErrorsMacro()) {
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return nullptr;
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if (!AL_GET_ERORR()) {
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return 0;
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}
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ALBuffer* buffer = new ALBuffer(id);
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allbuffers.push_back(buffer);
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return buffer;
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allbuffers.push_back(id);
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return id;
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}
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void ALAudio::freeSource(ALSource* source){
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void ALAudio::freeSource(uint source){
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freesources.push_back(source);
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}
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void ALAudio::freeBuffer(ALBuffer* buffer){
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void ALAudio::freeBuffer(uint buffer){
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freebuffers.push_back(buffer);
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}
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@ -171,7 +217,7 @@ std::vector<std::string> ALAudio::getAvailableDevices() const {
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const ALCchar* devices;
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devices = alcGetString(device, ALC_DEVICE_SPECIFIER);
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if (!alCheckErrorsMacro()) {
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if (!AL_GET_ERORR()) {
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return devicesVec;
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}
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@ -188,10 +234,11 @@ std::vector<std::string> ALAudio::getAvailableDevices() const {
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void ALAudio::setListener(glm::vec3 position, glm::vec3 velocity, glm::vec3 at, glm::vec3 up){
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ALfloat listenerOri[] = { at.x, at.y, at.z, up.x, up.y, up.z };
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alListener3f(AL_POSITION, position.x, position.y, position.z);
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alCheckErrorsMacro();
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alListener3f(AL_VELOCITY, velocity.x, velocity.y, velocity.z);
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alCheckErrorsMacro();
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alListenerfv(AL_ORIENTATION, listenerOri);
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alCheckErrorsMacro();
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AL_CHECK(alListener3f(AL_POSITION, position.x, position.y, position.z));
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AL_CHECK(alListener3f(AL_VELOCITY, velocity.x, velocity.y, velocity.z));
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AL_CHECK(alListenerfv(AL_ORIENTATION, listenerOri));
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}
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void ALAudio::update(double delta) {
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}
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