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add fall.max_opacity, fall.opaque properties & update snow texture & weather mix test
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9 changed files with 57 additions and 21 deletions
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@ -75,7 +75,7 @@ public:
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std::unique_ptr<ParticlesRenderer> particles;
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std::unique_ptr<BlockWrapsRenderer> blockWraps;
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std::unique_ptr<PrecipitationRenderer> precipitation;
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WeatherPreset weather;
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std::vector<WeatherPreset> weatherInstances;
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static bool showChunkBorders;
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static bool showEntitiesDebug;
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