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update CHANGELOG.md to 0.31
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CHANGELOG.md
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# 0.30 - 2025.11.27
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# 0.31 - 2026.03.22
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[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.30/doc/en/main-page.md) for 0.30
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[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.31/doc/en/main-page.md) for 0.31
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Table of contents:
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- [New Features](#new-features)
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- [Added](#added)
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- [Functions](#functions)
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- [Changes](#changes)
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- [New Functions](#new-functions)
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- [Changes](#changes)
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- [Fixes](#fixes)
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## New Features
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- solid entities with solid hitboxes
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- rendering ui to texture with 'frame' element
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- loading vector fonts support with freetype library
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- defining skeletons in VCM files
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- project permissions system
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- executing commands from stdin ('--stdin-cmd' command line argument enables it)
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## Added
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- audio recording
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- in-memory filesystems
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- `:block` placement (generator)
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- `on_block_present`, `on_block_removed` events
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- debugging server
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- `rotate` and `origin` vcm modifiers (rotation)
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- custom audio streams in lua (audio.PCMStream class)
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- add I16view, I32view, U16view, I32view lua classes
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- libraries:
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- compression
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- audio.input
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- editing atlas textures feature
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- add non_reset_packs argument to app.reset_content
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- freeze debug panel values on cursor unlock
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- project:content content source
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- project start application script
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- uinode.exists property
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- uinode events:
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- `onrightclick`
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- `onmouseover`
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- `onmouseout`
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- frameless window mode
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- settings:
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- `display.adaptive-menu-fps` experimental flag
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- `graphics.soft-lighting`
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- command-line arguments:
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- `--tps` command line argument for headless mode
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- `--dbg-server` command line argument
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- added error callback argument to network.tcp_connect
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- go back in menu on Escape pressed
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- publish `hud.exchange-slot` element
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- add `istoplevel` argument to input.add_callback
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- engine pause mode (debugging)
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- rebuild mip-maps on texture reload
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- documentation:
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- documented player.set_camera and related
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- documented `on_hud_render` event
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- update app library docs
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- updated content-packs docs (added full pack structure)
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- added clouds, so sky is no more so deadly clear
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- ui:
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- added 'onmouseenter', 'onmouseleave' events
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- added 'zIndex' common scripting property
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- added 'inventory' scripting property to slot element
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- added 'font' attribute
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- added 'text-align' label attribute
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- added 'frame' element
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- added 'fallback' image attribute
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- particles:
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- added 'spawn_offset' property
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- audio:
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- added acoustic effects (reverb)
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- added 'audio.acoustic-effects' setting
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- added 'record-audio' project permission
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- projects system:
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- added project permissions configuration
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- added 'debugging' permission
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- added 'base:flat_grass' world generator
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- added ssao quality setting
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- added background assets loader
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- vcm format:
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- added 'bone' (model/skeleton node) element
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- added 'tri' (triangle) element
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- added 'on_inventory_interact' hud event
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- added weather properties:
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- 'sky_tint'
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- 'clouds_tint'
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- 'min_sky_light'
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- added block properties:
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- 'grounding-behaviour' (extended blocks)
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- explicit 'solid' visual property
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- added world generator parameters:
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- 'player-spawn-radius'
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- 'player-min-spawn-height'
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- 'player-max-spawn-height'
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- added 'material' entity property
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- added patch number to engine build produced by release pipeline
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- new functions arguments:
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- added 'skeleton_name' argument to assets.parse_model
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- added 'include_non_selectable' argument to block.raycast
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- added 'variant_index' argument to block.get_model, block.model_name, block.get_textures
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- added optional 'emission' argument to gfx.blockwraps.wrap
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- added gui.load_document namespace extension table
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- added freetype dependency
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### Changes
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## New Functions
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- optimization:
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- fixed major chunks loading performance issue
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- reduced headless mode chunks memory consumption
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- vecn functions optimization is not experimental now
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- pass pack environment to menu page script
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- canvas element autoresize
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- disable mouse camera control if non-standard camera used
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- events without prefix are forbidden now
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- player.* functions now throw exception in headless mode if player id not specified
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- assets.request_texture
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- block.get_hitbox
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- entity.rigidbody:get_elasticity
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- entity.rigidbody:get_mass
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- entity.rigidbody:get_material
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- entity.rigidbody:set_elasticity
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- entity.rigidbody:set_mass
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- entity.rigidbody:set_material
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- gfx.blockwraps.set_faces
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- gfx.blockwraps.set_tints
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- gui.close_menu
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- gui.create_frame
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- gui.get_active_frame
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- gui.set_active_frame
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- hud.get_second_inventory
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- hud.is_player_inventory_open
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- mat4.perspective
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- quat.from_euler
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- session.get
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- session.has
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- session.reset
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### Functions
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now documented:
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- app.create_memory_device
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- app.focus
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- app.get_content_sources
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- app.open_url
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- app.set_content_sources
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- app.start_debug_instance
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- assets.to_canvas
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- audio.get_all_input_devices_names
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- audio.get_input_info
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- audio.input.fetch
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- audio.input.request_open
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- canvas:add
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- canvas:encode
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- canvas:get_data
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- canvas:mul
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- canvas:rect
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- canvas:sub
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- canvas:unbind_texture
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- Canvas.decode
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- compression.decode
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- compression.encode
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- debug.get_pack_by_frame
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- file.create_memory_device
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- gui.ask
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- gui.set_syntax_styles
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- gui.show_message
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- hud.is_open
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- input.get_mouse_delta
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- network.find_free_port
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- PCMStream:create_sound
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- PCMStream:feed
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- PCMStream:share
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- player.get_all
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- player.get_all_in_radius
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- player.get_dir
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- player.get_interaction_distance
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- player.get_nearest
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- player.set_interaction_distance
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- socket:is_nodelay
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- socket:recv_async
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- socket:set_nodelay
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- string.escape_xml
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- textbox:indexByPos
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- textbox:lineY
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- utf8.escape_xml
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## Changes
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- minor visual restoration
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- assets.parse_model now supports OBJ format
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- chunks loading optimizations
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- app.load_content, app.reset_content, app.reconfig_packs and app.config_packs calling limited to app script coroutine and time.post_runnable context
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- debug panel updated a bit
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- pass app library from standard pages loader
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- skeletons are now assets
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## Fixes
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- [fix: "Bytearray expected, got function"](https://github.com/MihailRis/voxelcore/commit/2d1c69ee7e7248d8e86e00c4a2f5cead490cd278)
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- [fix zero frames texture animation fatal error](https://github.com/MihailRis/voxelcore/commit/e9222976efa67e2fe541962aabb6485363a12354)
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- [fix non-local players interpolation and head direction](https://github.com/MihailRis/voxelcore/commit/75ef603df0b1958e0c9eb95c2474dc7f3ec34057)
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- [fix std::bad_alloc caused by corrupted regions](https://github.com/MihailRis/voxelcore/commit/47cdc0213723c74be3e41b39702b656a2db0448d)
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- [fix 'align' ui property reading](https://github.com/MihailRis/voxelcore/commit/c8ba5b5dbb7980a6576444fed9f7ea66ae1ed32a)
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- [fix incorrect textbox horizontal scroll](https://github.com/MihailRis/voxelcore/commit/bc86a3d8da4301ea6ce94c52715bd7cf863b0c37)
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- [fix: wrong environment used in modules imported by require(...)](https://github.com/MihailRis/voxelcore/commit/5626163f17a252212607dc63bfcd726df44bf290)
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- [fix: some container attributes not available in panel](https://github.com/MihailRis/voxelcore/commit/8a858beeb421495247a8dfae064672bcf6eb4190)
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- [fix generation.load_fragment](https://github.com/MihailRis/voxelcore/commit/b4ba2da95524025991f07be87b61ecc015f12656)
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- [fix: byteutil.unpack 'b' is equivalent of 'B'](https://github.com/MihailRis/voxelcore/commit/2a9507b54e58f852b558d7bc9b2cc88397d37a34)
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- [fix: missing yaml null literals](https://github.com/MihailRis/voxelcore/commit/5755c616f35cc1c1fc5e94ecbc9c38a5a7f52275)
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- [fix yaml array parsing](https://github.com/MihailRis/voxelcore/commit/026ae756cf4ad4a4febbef58ce2f007b2a0fc974)
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- [fix mouse click textbox caret set](https://github.com/MihailRis/voxelcore/commit/a1f0c2c2527b91d3a1d4f47eb2c043ebdef60119)
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- [fix wrapped textbox selection render](https://github.com/MihailRis/voxelcore/commit/76b54a890c35b6edb6d5018078c865f31e966965)
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- [fix broken dependencies management](https://github.com/MihailRis/voxelcore/commit/ee6f006b797d1a560baa9e333c99ee0181f548b6)
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- [fix assets.parse_model with 'xml' format](https://github.com/MihailRis/voxelcore/commit/ec94abccbc4604e5d945d2bb8d1a63561797092b)
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- [fix correct line generation algorithm and bounds calculation](https://github.com/MihailRis/voxelcore/commit/ed9cf8800aea07c169719a3efddae7020e6be7e9)
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- [fix enable per-variant custom model caching](https://github.com/MihailRis/voxelcore/commit/2a1d2f9354ee2ab623aca9d0059c0a676395d6d0)
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- [fix: stream stops and dies on underflow](https://github.com/MihailRis/voxelcore/commit/cf561e78a81810fcb70975c7b785938af37b4b64)
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- [fix Schedule:set_timeout](https://github.com/MihailRis/voxelcore/commit/1e16ab5464b80d258fd955cf0485ebf596298ab3)
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- [fix major chunks loading performance issue](https://github.com/MihailRis/voxelcore/commit/957f9f59983790583fb57c9e9a3661631f380153)
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- [fix: undo/redo also available when textbox is not editable](https://github.com/MihailRis/voxelcore/commit/0df5684adf3117f4018e4b34868f6c41ee7125e3)
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- [fix player library docs](https://github.com/MihailRis/voxelcore/commit/51f07450d89781ce35bd630e07ea8cf33b912b93)
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- [fix: root node id overriding](https://github.com/MihailRis/voxelcore/commit/91cb5ab7d8ca5376d87e1ad69b8f2cb05278d73d)
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- [fix extended block placement across chunk borders](https://github.com/MihailRis/voxelcore/commit/b85c5e367a2adea57ab0c3111e3d3b0cc924322b)
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- [fix modelviewer fbo creation](https://github.com/MihailRis/voxelcore/commit/be6710bc831f700bd9099860c704b3571d1d90fa)
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- [fix: panel width differs to size specified in xml](https://github.com/MihailRis/voxelcore/commit/8cc51a107e27e1cb5ae8343fa0151db9c9a66852)
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- [fix vec3 shadeless flag](https://github.com/MihailRis/voxelcore/commit/5e05b44c26c1b57aaceb5e3478ccf5f98e3f14d7)
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- [fix: missing extended block size limit check](https://github.com/MihailRis/voxelcore/commit/9628177698b29488965bffc60fa305e752245c13)
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- [fix extended block grounding](https://github.com/MihailRis/voxelcore/commit/0b7dc14f5512478c7b7df408bab007d06de6f9ae)
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- [fix blocks variants](https://github.com/MihailRis/voxelcore/commit/0cc8c70a1704bf511635c1c1e19fe707e8477127)
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- [fix fatal exception caused by empty skeleton model texture name](https://github.com/MihailRis/voxelcore/commit/fc04284b34d5dfc8afd008933b61644dda6b73c6)
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- [fix blocks random tick](https://github.com/MihailRis/voxelcore/commit/9ac8406558ebe6183071545aeb8e34a968503c18)
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- [fix 'attempt to compare string with number' in audio.input.fetch](https://github.com/MihailRis/voxelcore/commit/ba2546e096c93e13fc0abfcf0e0447eb1721960f)
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- [fix: FFI library access from non-built-in scripts vulnerability](https://github.com/MihailRis/voxelcore/commit/a32845d083f3d2528f04eebe173ed7358cd2cf14)
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- [fix non-lighted chunks saving](https://github.com/MihailRis/voxelcore/commit/5b8c2d6162092f3655e2d857fa75ee42d879e604)
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- [fix: attempting to build lights in non-local players chunk matrices](https://github.com/MihailRis/voxelcore/commit/3308a61d560c2d9bbff0c81d2ed5d391103ec5d0)
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- [fix extended blocks collision detection](https://github.com/MihailRis/voxelcore/commit/c8e884009bdc7b7ee8025b05cfb12284f340d0af)
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- [fix: block inventory not removing in some cases](https://github.com/MihailRis/voxelcore/commit/e4d21c940be9048076180976eaba31f0138661a3)
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- [fix extended blocks culling on chunk borders](https://github.com/MihailRis/voxelcore/commit/7abbe43c3cf21bbf7afa3cf392b08e52950fa163)
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- [fix: player name text is still visible when suspended](https://github.com/MihailRis/voxelcore/commit/49aa7cdfba19ebc6d141dca28f7ed269c2e443fa)
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- [fix: crouching falling prevention does not reset velocity & fix small hitboxes horizontal collision](https://github.com/MihailRis/voxelcore/commit/bfa8b7cf3d483b2ea3f4f7166f49b1682a471363)
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- [fix: macos build pipeline uses OpenAL.Framework instead of openal-soft](https://github.com/MihailRis/voxelcore/commit/cd537cc1cbf490b614cdbd8ab38a3a26364c29f6)
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- [fix: assets access attempts in headless mode leading to segfaults](https://github.com/MihailRis/voxelcore/commit/a92efe581f3b6a37f3217684a7174efb50bb6ef9)
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- [fix crash in headless](https://github.com/MihailRis/voxelcore/commit/2b4c3c08f35c0ce0de85789a27b77a47ce134c53)
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- [fix advanced render setting tooltip](https://github.com/MihailRis/voxelcore/commit/fcbbf4814a10b6db09ba30e90b21be7dc0c96d9f)
|
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- [fix io_stream.write_line](https://github.com/MihailRis/voxelcore/commit/4809003aa8af28ed04d78a396f32580ee5506c39)
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- [fix bytearray view classes](https://github.com/MihailRis/voxelcore/commit/3f68fc1fc4fce39328a570253583d9a796779d7d)
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- [fix extra faces when dense mode is off](https://github.com/MihailRis/voxelcore/commit/89485dc592f138cd244d61ac6871d745c3e82e9d)
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- [fix fatal error when skeleton is missing](https://github.com/MihailRis/voxelcore/commit/8b5261f4f14ee31894dcf5125a4836ff140de8a9)
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- [fix entity skeleton name serialization](https://github.com/MihailRis/voxelcore/commit/d07c8e523429393a26dbccaaf7fc7275079fa577)
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- [fix on_chunk_register_event](https://github.com/MihailRis/voxelcore/commit/d197415739f0e75369a4b14de808ce9c16c808d8)
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- [fix: player entity body is active before player flight state applied](https://github.com/MihailRis/voxelcore/commit/5785060ffb85edb33c72410e0c65123c094fb3dd)
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- [fix: player not spawning entity after set_suspended(pid, false)](https://github.com/MihailRis/voxelcore/commit/088bfc878efc05fdd92078581068e16d1e38f652)
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- [fix incorrect 3d text preset for existing players](https://github.com/MihailRis/voxelcore/commit/d9a914ee5423ec216e216f6839785a887eb47036)
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- [fix: player.set_suspend(pid, true) leaves entity in the world](https://github.com/MihailRis/voxelcore/commit/a4fc4a5044d394a8f1d054ecf76d18c6ebba0a78)
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||||
- [fix nested vcm elements](https://github.com/MihailRis/voxelcore/commit/22e0c469c006217b82b1dcac9193cd38b8072cd2)
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||||
- [fix unchecked indices buffer overflow](https://github.com/MihailRis/voxelcore/commit/336ae09f669fe734ac9a69ebcbb3550596f26a56)
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||||
- [fix gui.show_input_dialog key:escape reaction](https://github.com/MihailRis/voxelcore/commit/1644751b1a32a3ecc2b4604e4a5a1cb00c7692bd)
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||||
- [fix app.reset_content args](https://github.com/MihailRis/voxelcore/commit/43fa181398c6064fd165cd6244ed4847933cef4c)
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- [fix gfx.posteffects.set_intensity](https://github.com/MihailRis/voxelcore/commit/f171d3e30844c69a0675d23db583f34abdcd4f6c)
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- [fix blocks raycast filter](https://github.com/MihailRis/voxelcore/commit/ce769143f881afbaa1136ec6a0692ff2b4cc2bd4)
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- [fix conditional jump or move depends on uninitialised value in GLFWWindow](https://github.com/MihailRis/voxelcore/commit/e371153288c3eb99e568fe19fb725f151d6a58ac)
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- [fix debugging server creation](https://github.com/MihailRis/voxelcore/commit/72040b5dbb37c6588a53e6d7584f16e98ed0a8e2)
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- [fix on_blocks_tick interval](https://github.com/MihailRis/voxelcore/commit/cd43d9545a52ca153b7548585c65af8b98bbfc7f)
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- [fix: inventory interaction on "disablePlayerInventory = true"](https://github.com/MihailRis/voxelcore/commit/dba10805f8d98aedf6d7ab3f5f8d7ca5c2280e8e)
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||||
- [fix: checkbox hover color](https://github.com/MihailRis/voxelcore/commit/76d5af85cc04b6560e7dde4cb9116b8d6d638036)
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||||
- [fix a typo in the vector3:rot and duplicate vector2.\_\_eq](https://github.com/MihailRis/voxelcore/commit/334666a5615e0996fa036cc44ed94777aee76867)
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||||
- [fix gfx.blockwraps.set_texture](https://github.com/MihailRis/voxelcore/commit/e423c746280c690ab26a217b1e8668253cdd1372)
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||||
- [fix: chunk border wigth change when render block selection](https://github.com/MihailRis/voxelcore/commit/963e7d78f5f555940517e9afa4dccafbe7085d17)
|
||||
- [fix block model change wrapper reaction](https://github.com/MihailRis/voxelcore/commit/6d6d38c2180ae79d69498acdd3a525399579995a)
|
||||
- [fix: InventoryView: when moving one object with the right mouse button, the phantom remained](https://github.com/MihailRis/voxelcore/commit/c7da5fa5698113710dca986516372a483ebfa0c7)
|
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- [fix: integers signs are unspecified in binary_json_spec.md](https://github.com/MihailRis/voxelcore/commit/e5f9e4d02aba96678afac533be9679523487006b)
|
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- [fix fragment:place lights](https://github.com/MihailRis/voxelcore/commit/7a513949e94764797abd09410836f4475da8156a)
|
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- [fix: 'shadeless' block property ignored if custom model is used](https://github.com/MihailRis/voxelcore/commit/78062e2197be750d3a6fa87d44e8079286323cdd)
|
||||
- [fix custom model blocks lighting](https://github.com/MihailRis/voxelcore/commit/36f7fb759a6266edae91f2e2986882eba066bdaf)
|
||||
- [fix inventory.set](https://github.com/MihailRis/voxelcore/commit/c394df4e07641b9c18dc8a4ee1bcd1c519a82f66)
|
||||
- [fix fatal error on invalid item id in inventory](https://github.com/MihailRis/voxelcore/commit/180dd5051b5a7358200ae705fd20b632b0d96f72)
|
||||
- [fix on_block_tick timer](https://github.com/MihailRis/voxelcore/commit/77b4382577dc9cc3a21317190290e9019355ec9b)
|
||||
- [fix on_block_tick triggered while paused](https://github.com/MihailRis/voxelcore/commit/4d53eb97c359b7453209af91eedfe56b03042a6e)
|
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- [fix hover elements lifetime](https://github.com/MihailRis/voxelcore/commit/55e4e6de02e606b756dba57cefe2fdb3574c389d)
|
||||
- [fix shadeless blocks with soft lights disabled](https://github.com/MihailRis/voxelcore/commit/ea8e1301eadcc1298668bcc5d7c6d9893f916e1d)
|
||||
- [fix libpng error handling](https://github.com/MihailRis/voxelcore/commit/ba405ee6fc1541c2e84f62a6a047da711a313ff4)
|
||||
- [fix corrupted voxel reset](https://github.com/MihailRis/voxelcore/commit/e0b5c8457b93d2caa9d7959a28960cd456bbd61d)
|
||||
- [fix overriden content units scripts overriding](https://github.com/MihailRis/voxelcore/commit/719ba6e17a995d689e2c6e4845d920b6c42856c1)
|
||||
- [fix block ticks](https://github.com/MihailRis/voxelcore/commit/4a880177da63b282d0889493c4497bf81c4780ae)
|
||||
- [fix nil coords passed to on_block_tick](https://github.com/MihailRis/voxelcore/commit/ee21debe520a48759af9bbe2a27de148d91b371c)
|
||||
- [fix: incomplete size transform support by entities](https://github.com/MihailRis/voxelcore/commit/fefc975832685f1377736aefd8a048b1fd943130)
|
||||
- [fix exception if model having invalid variable texture passed to modelviewer](https://github.com/MihailRis/voxelcore/commit/1d56d83b72d59da34ceac5cc104ce3aa278dd299)
|
||||
- [fix canvas:set_data with table argument](https://github.com/MihailRis/voxelcore/commit/e678195a2ae3cfd1ddc39435dd103292806dd4bc)
|
||||
- [fix generated item's script](https://github.com/MihailRis/voxelcore/commit/4df4209bc59944e97102be7a618292378dc301a4)
|
||||
- [fix ui elements overriding](https://github.com/MihailRis/voxelcore/commit/c214d70f1d33785f9262c552a6f7b933b41e9125)
|
||||
- [fix: pack environment not passed to components](https://github.com/MihailRis/voxelcore/commit/69cf4c1c046281106571341702c48d74c27a3788)
|
||||
- [fix 'unexpected end' while parsing .obj](https://github.com/MihailRis/voxelcore/commit/31e7a4ebc0076b6fdb12f4775ffba0903a11ba4e)
|
||||
- [fix: bad_alloc if canvas element size is negative](https://github.com/MihailRis/voxelcore/commit/7c74eece99e1ec52e3022803975c92b951ec11c0)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue