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add 'set-breakpoint', 'remove-breakpoint' commands
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parent
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commit
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6 changed files with 114 additions and 2 deletions
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@ -1,5 +1,57 @@
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-- Lua has no parallelizm, also _set_data does not call any lua functions so
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-- may be reused one global ffi buffer per lua_State
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local breakpoints = {}
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debug.sethook(function (e, line)
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local bps = breakpoints[line]
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if not bps then
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return
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end
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local source = debug.getinfo(2).source
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if not bps[source] then
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return
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end
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debug.breakpoint()
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debug.pull_events()
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end, "l")
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local DBG_EVENT_SET_BREAKPOINT = 1
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local DBG_EVENT_RM_BREAKPOINT = 2
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local __pull_events = debug.__pull_events
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debug.__pull_events = nil
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function debug.pull_events()
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local events = __pull_events()
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if not events then
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return
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end
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for i, event in ipairs(events) do
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if event[1] == DBG_EVENT_SET_BREAKPOINT then
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debug.set_breakpoint(event[2], event[3])
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elseif event[1] == DBG_EVENT_RM_BREAKPOINT then
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debug.remove_breakpoint(event[2], event[3])
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end
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end
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end
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function debug.set_breakpoint(source, line)
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local bps = breakpoints[line]
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if not bps then
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bps = {}
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breakpoints[line] = bps
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end
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bps[source] = true
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end
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function debug.remove_breakpoint(source, line)
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local bps = breakpoints[line]
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if not bps then
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return
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end
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bps[source] = nil
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end
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local canvas_ffi_buffer
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local canvas_ffi_buffer_size = 0
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