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fix graphics settings & reduce extra GL calls
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parent
25ce4a5077
commit
5b868ae857
7 changed files with 22 additions and 16 deletions
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@ -372,7 +372,7 @@ void Batch2D::sprite(
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void Batch2D::flush() {
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if (index == 0)
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return;
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mesh->reload(buffer.get(), index);
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mesh->reload(buffer.get(), index, true);
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mesh->draw(gl::to_glenum(primitive));
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index = 0;
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}
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