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https://github.com/MihailRis/voxelcore.git
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items/ + objects/ + util/
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parent
eb061bcaf4
commit
5c9bc83bbd
83 changed files with 146 additions and 146 deletions
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@ -9,7 +9,7 @@
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#include "../../voxels/Block.hpp"
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#include "../../voxels/ChunksStorage.hpp"
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#include "../../util/ThreadPool.hpp"
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#include <util/ThreadPool.hpp>
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class Mesh;
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class Chunk;
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@ -12,15 +12,15 @@
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#include <content/Content.hpp>
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#include <engine.hpp>
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#include "../../frontend/LevelFrontend.hpp"
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#include "../../items/Inventory.hpp"
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#include "../../items/ItemDef.hpp"
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#include "../../items/ItemStack.hpp"
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#include <items/Inventory.hpp>
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#include <items/ItemDef.hpp>
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#include <items/ItemStack.hpp>
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#include "../../logic/PlayerController.hpp"
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#include "../../logic/scripting/scripting_hud.hpp"
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#include "../../maths/FrustumCulling.hpp"
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#include "../../maths/voxmaths.hpp"
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#include "../../objects/Entities.hpp"
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#include "../../objects/Player.hpp"
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#include <objects/Entities.hpp>
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#include <objects/Player.hpp>
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#include <settings.hpp>
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#include "../../voxels/Block.hpp"
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#include "../../voxels/Chunk.hpp"
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@ -3,7 +3,7 @@
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#include "Label.hpp"
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#include <graphics/core/DrawContext.hpp>
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#include <graphics/core/Batch2D.hpp>
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#include "../../../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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using namespace gui;
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@ -4,14 +4,14 @@
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#include <content/Content.hpp>
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#include "../../../frontend/LevelFrontend.hpp"
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#include "../../../frontend/locale.hpp"
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#include "../../../items/Inventories.hpp"
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#include "../../../items/Inventory.hpp"
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#include "../../../items/ItemDef.hpp"
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#include "../../../items/ItemStack.hpp"
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#include <items/Inventories.hpp>
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#include <items/Inventory.hpp>
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#include <items/ItemDef.hpp>
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#include <items/ItemStack.hpp>
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#include "../../../logic/scripting/scripting.hpp"
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#include "../../../maths/voxmaths.hpp"
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#include "../../../objects/Player.hpp"
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#include "../../../util/stringutil.hpp"
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#include <objects/Player.hpp>
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#include <util/stringutil.hpp>
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#include "../../../voxels/Block.hpp"
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#include "../../../window/Events.hpp"
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#include "../../../window/input.hpp"
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@ -5,7 +5,7 @@
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#include <graphics/core/Batch2D.hpp>
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#include <graphics/core/Font.hpp>
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#include <assets/Assets.hpp>
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#include "../../../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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using namespace gui;
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@ -4,7 +4,7 @@
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#include <graphics/core/Font.hpp>
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#include <graphics/core/DrawContext.hpp>
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#include <assets/Assets.hpp>
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#include "../../../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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using namespace gui;
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@ -8,7 +8,7 @@
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#include <graphics/core/Batch2D.hpp>
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#include <graphics/core/Font.hpp>
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#include <assets/Assets.hpp>
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#include "../../../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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#include "../../../window/Events.hpp"
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#include "../../../window/Window.hpp"
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@ -7,7 +7,7 @@
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#include "../../logic/scripting/scripting.hpp"
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#include "../../frontend/locale.hpp"
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#include "../../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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#include <delegates.hpp>
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#include <glm/glm.hpp>
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@ -12,10 +12,10 @@
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#include "../../frontend/menu.hpp"
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#include "../../frontend/locale.hpp"
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#include "../../items/Inventory.hpp"
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#include <items/Inventory.hpp>
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#include "../../logic/scripting/scripting.hpp"
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#include "../../maths/voxmaths.hpp"
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#include "../../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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#include "../../window/Events.hpp"
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#include <stdexcept>
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