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fix this sin
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2 changed files with 1 additions and 2 deletions
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@ -27,4 +27,5 @@ function on_hud_open()
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local velocity = vec3.add(throw_force, vec3.add(pvel, DROP_INIT_VEL))
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drop.rigidbody:set_vel(velocity)
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end)
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rules.create("do-loot-non-player", true)
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end
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@ -16,6 +16,4 @@ function on_block_broken(id, x, y, z, playerid)
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spawn_spread=vec3.mul(size, 0.4)
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})
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end
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rules.create("do-loot-non-player", true)
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end
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