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rename rig to skeleton
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parent
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24 changed files with 187 additions and 187 deletions
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@ -1,6 +1,6 @@
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local tsf = entity.transform
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local body = entity.rigidbody
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local rig = entity.modeltree
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local rig = entity.skeleton
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inair = true
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ready = false
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@ -1,6 +1,6 @@
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local tsf = entity.transform
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local body = entity.rigidbody
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local rig = entity.modeltree
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local rig = entity.skeleton
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ARGS = ARGS or {}
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local blockid = ARGS.block
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