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rename rig to skeleton
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24 changed files with 187 additions and 187 deletions
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@ -50,7 +50,7 @@ public:
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class ContentBuilder {
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UptrsMap<std::string, BlockMaterial> blockMaterials;
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UptrsMap<std::string, rigging::RigConfig> rigs;
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UptrsMap<std::string, rigging::SkeletonConfig> skeletons;
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UptrsMap<std::string, ContentPackRuntime> packs;
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std::unordered_map<std::string, contenttype> allNames;
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public:
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@ -61,7 +61,7 @@ public:
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~ContentBuilder();
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void add(std::unique_ptr<ContentPackRuntime> pack);
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void add(std::unique_ptr<rigging::RigConfig> rig);
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void add(std::unique_ptr<rigging::SkeletonConfig> skeleton);
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BlockMaterial& createBlockMaterial(const std::string& id);
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