mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-07 20:11:50 +00:00
rename rig to skeleton
This commit is contained in:
parent
91230ecbeb
commit
60f4f33180
24 changed files with 187 additions and 187 deletions
|
|
@ -94,8 +94,8 @@ class Frustum;
|
|||
class Entities;
|
||||
|
||||
namespace rigging {
|
||||
struct Rig;
|
||||
class RigConfig;
|
||||
struct Skeleton;
|
||||
class SkeletonConfig;
|
||||
}
|
||||
|
||||
class Entity {
|
||||
|
|
@ -136,9 +136,9 @@ public:
|
|||
return registry.get<ScriptComponents>(entity);
|
||||
}
|
||||
|
||||
rigging::Rig& getModeltree() const;
|
||||
rigging::Skeleton& getSkeleton() const;
|
||||
|
||||
void setRig(const rigging::RigConfig* rigConfig);
|
||||
void setRig(const rigging::SkeletonConfig* rigConfig);
|
||||
|
||||
entityid_t getUID() const {
|
||||
return registry.get<EntityId>(entity).uid;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue