mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-04 18:41:51 +00:00
Merge branch 'main' into refactor-world-renderer
This commit is contained in:
commit
61b601f95a
41 changed files with 464 additions and 78 deletions
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@ -1,3 +1,4 @@
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generator = "base:demo"
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player-entity = "base:player"
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hand-skeleton = "base:hand"
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block-material = "base:stone"
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@ -10,7 +10,7 @@ dropitem = ARGS
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if dropitem.item then
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dropitem.id = item.index(dropitem.item)
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end
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if dropitem then
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if dropitem then
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timer = dropitem.pickup_delay or timer
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end
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if SAVED_DATA.item then
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@ -26,6 +26,7 @@ function on_save()
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end
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if vc.is_client() then
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local SCALE = 0.3
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local scale = {1, 1, 1}
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local rotation = mat4.rotate({
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math.random(), math.random(), math.random()
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@ -35,7 +36,7 @@ if vc.is_client() then
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local matrix = mat4.idt()
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rig:set_model(0, item.model_name(dropitem.id))
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local bodysize = math.min(scale[1], scale[2], scale[3])
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body:set_size({scale[1], bodysize, scale[3]})
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body:set_size(vec3.mul({scale[1], bodysize, scale[3]}, SCALE))
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mat4.mul(matrix, rotation, matrix)
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mat4.scale(matrix, scale, matrix)
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rig:set_matrix(0, matrix)
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@ -3,6 +3,7 @@ function on_open(params)
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mode = params.mode
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end
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refresh()
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document.search_textbox.focused = true
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end
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-- add - packs to be added to the world (after apply)
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@ -1,4 +1,4 @@
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local rules = {nexid = 1, rules = {}}
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local rules = {nextid = 1, rules = {}}
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function rules.get_rule(name)
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local rule = rules.rules[name]
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@ -27,13 +27,13 @@ end
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function rules.reset(name)
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local rule = rules.get_rule(name)
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rules.set(rule.default)
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rules.set(name, rule.default)
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end
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function rules.listen(name, handler)
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local rule = rules.get_rule(name)
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local id = rules.nexid
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rules.nextid = rules.nexid + 1
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local id = rules.nextid
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rules.nextid = rules.nextid + 1
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rule.listeners[utf8.encode(id)] = handler
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return id
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end
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@ -3,5 +3,6 @@ name = "default"
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base_packs = ["base"]
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permissions = [
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"network",
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"record-audio"
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"record-audio",
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"sub-instances",
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]
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@ -140,7 +140,7 @@ console.add_command(
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for y=y1,y2 do
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for z=z1,z2 do
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for x=x1,x2 do
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block.set(x, y, z, id)
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block.set(x, y, z, id, 0, true)
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end
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end
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end
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@ -140,7 +140,20 @@ local __vc_named_coroutines = {}
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local __vc_next_coroutine = 1
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function __vc_start_coroutine(chunk)
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local co = coroutine.create(chunk)
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local co = coroutine.create(function()
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local _, err = xpcall(chunk, function(msg)
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local traceback = debug.get_traceback(0)
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local s = string.format("%s:", msg)
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for i=1,#traceback - 2 do
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local frame = traceback[i]
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s = s .. "\n\t"..tb_frame_tostring(frame)
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end
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return s
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end)
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if err then
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error(err)
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end
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end)
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local id = __vc_next_coroutine
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__vc_next_coroutine = __vc_next_coroutine + 1
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__vc_coroutines[id] = co
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@ -10,8 +10,9 @@ vc = {
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is_client = function()
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return not _vc_headless
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end,
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get_version = __vc_app.get_version,
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get_setting = __vc_app.get_setting,
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get_setting_str = __vc_app.get_setting_str,
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str_setting = __vc_app.str_setting,
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get_setting_info = __vc_app.get_setting_info,
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}
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