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add 'system.max-bg-asset-loaders' setting
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8 changed files with 26 additions and 9 deletions
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@ -113,7 +113,7 @@ public:
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/// @throws assetload::error
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void loadNext();
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std::shared_ptr<Task> startTask(runnable onDone);
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std::shared_ptr<Task> startTask(runnable onDone, int maxWorkers);
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const ResPaths& getPaths() const;
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aloader_func getLoader(AssetType tag);
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