mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-05 02:51:49 +00:00
format Container.cpp and Panel.cpp
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parent
863cc923a0
commit
660bd0a5d3
2 changed files with 58 additions and 39 deletions
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@ -1,9 +1,9 @@
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#include "Container.hpp"
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#include "graphics/core/DrawContext.hpp"
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#include "graphics/core/Batch2D.hpp"
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#include "window/Window.hpp"
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#include "../GUI.hpp"
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#include "graphics/core/Batch2D.hpp"
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#include "graphics/core/DrawContext.hpp"
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#include "window/Window.hpp"
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#include <algorithm>
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#include <utility>
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@ -26,15 +26,15 @@ std::shared_ptr<UINode> Container::getAt(const glm::vec2& pos) {
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if (!isInside(pos)) {
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return nullptr;
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}
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int diff = (actualLengthY-size.y);
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if (scrollable && diff > 0 && pos.x > calcPos().x + getSize().x - scrollBarWidth) {
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int diff = (actualLengthY - size.y);
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if (scrollable && diff > 0 &&
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pos.x > calcPos().x + getSize().x - scrollBarWidth) {
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return UINode::getAt(pos);
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}
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for (int i = nodes.size()-1; i >= 0; i--) {
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for (int i = nodes.size() - 1; i >= 0; i--) {
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auto& node = nodes[i];
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if (!node->isVisible())
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continue;
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if (!node->isVisible()) continue;
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auto hover = node->getAt(pos);
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if (hover != nullptr) {
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return hover;
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@ -45,7 +45,7 @@ std::shared_ptr<UINode> Container::getAt(const glm::vec2& pos) {
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void Container::click(int x, int y) {
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UINode::click(x, y);
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if (scrollable) {
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auto pos = calcPos();
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x -= pos.x;
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@ -65,9 +65,10 @@ void Container::mouseMove(int x, int y) {
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auto pos = calcPos();
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x -= pos.x;
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y -= pos.y;
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int diff = (actualLengthY-size.y);
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int diff = (actualLengthY - size.y);
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if (diff > 0) {
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scrollY -= (y - prevScrollY) / static_cast<float>(size.y) * actualLengthY;
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scrollY -=
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(y - prevScrollY) / static_cast<float>(size.y) * actualLengthY;
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scrollY = -glm::min(
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glm::max(static_cast<float>(-scrollY), 0.0f), actualLengthY - size.y
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);
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@ -101,26 +102,28 @@ void Container::act(float delta) {
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}
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}
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}
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intervalEvents.erase(std::remove_if(
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intervalEvents.begin(), intervalEvents.end(),
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[](const IntervalEvent& event) {
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return event.repeat == 0;
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}
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), intervalEvents.end());
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intervalEvents.erase(
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std::remove_if(
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intervalEvents.begin(),
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intervalEvents.end(),
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[](const IntervalEvent& event) { return event.repeat == 0; }
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),
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intervalEvents.end()
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);
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}
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void Container::scrolled(int value) {
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auto size = getSize();
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int diff = (actualLengthY > size.y ? actualLengthY - size.y : actualLengthX - size.x);
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int& scroll = (actualLengthY > size.y ? scrollY : scrollX);
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bool isVertical = actualLengthY > size.y;
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int diff = (isVertical ? actualLengthY - size.y : actualLengthX - size.x);
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int& scroll = (isVertical ? scrollY : scrollX);
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if (scroll < 0 && diff <= 0) {
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scroll = 0;
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}
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if (diff > 0 && scrollable) {
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scroll += value * scrollStep;
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if (scroll > 0)
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scroll = 0;
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if (scroll > 0) scroll = 0;
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if (-scroll > diff) {
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scroll = -diff;
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}
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@ -143,21 +146,25 @@ void Container::draw(const DrawContext& pctx, const Assets& assets) {
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if (!nodes.empty()) {
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batch->flush();
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DrawContext ctx = pctx.sub();
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ctx.setScissors(glm::vec4(pos.x, pos.y, glm::ceil(size.x), glm::ceil(size.y)));
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ctx.setScissors(
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glm::vec4(pos.x, pos.y, glm::ceil(size.x), glm::ceil(size.y))
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);
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for (const auto& node : nodes) {
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if (node->isVisible())
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node->draw(pctx, assets);
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if (node->isVisible()) node->draw(pctx, assets);
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}
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int diff = (actualLengthY-size.y);
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int diff = (actualLengthY - size.y);
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if (scrollable && diff > 0) {
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int h = glm::max(size.y / actualLengthY * size.y, scrollBarWidth / 2.0f);
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int h = glm::max(
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size.y / actualLengthY * size.y, scrollBarWidth / 2.0f
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);
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batch->untexture();
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batch->setColor(glm::vec4(1, 1, 1, 0.3f));
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batch->rect(
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pos.x + size.x - scrollBarWidth,
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pos.y - scrollY / static_cast<float>(diff) * (size.y - h),
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scrollBarWidth, h
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scrollBarWidth,
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h
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);
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}
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batch->flush();
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@ -166,8 +173,7 @@ void Container::draw(const DrawContext& pctx, const Assets& assets) {
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void Container::drawBackground(const DrawContext& pctx, const Assets&) {
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glm::vec4 color = calcColor();
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if (color.a <= 0.001f)
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return;
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if (color.a <= 0.001f) return;
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glm::vec2 pos = calcPos();
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auto batch = pctx.getBatch2D();
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@ -197,11 +203,16 @@ void Container::add(const std::shared_ptr<UINode>& node, glm::vec2 pos) {
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void Container::remove(UINode* selected) {
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selected->setParent(nullptr);
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nodes.erase(std::remove_if(nodes.begin(), nodes.end(),
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[selected](const std::shared_ptr<UINode>& node) {
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return node.get() == selected;
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}
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), nodes.end());
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nodes.erase(
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std::remove_if(
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nodes.begin(),
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nodes.end(),
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[selected](const std::shared_ptr<UINode>& node) {
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return node.get() == selected;
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}
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),
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nodes.end()
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);
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refresh();
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}
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@ -245,9 +256,13 @@ void Container::setScrollStep(int step) {
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}
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void Container::refresh() {
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std::stable_sort(nodes.begin(), nodes.end(), [](const auto& a, const auto& b) {
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return a->getZIndex() < b->getZIndex();
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});
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std::stable_sort(
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nodes.begin(),
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nodes.end(),
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[](const auto& a, const auto& b) {
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return a->getZIndex() < b->getZIndex();
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}
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);
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}
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void Container::setScroll(int scroll) {
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@ -41,10 +41,14 @@ glm::vec2 Panel::getContentSize() const {
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void Panel::cropToContent() {
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if (maxLength > 0.0f) {
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setSize(glm::vec2(
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glm::max(minLength, glm::min(maxLength, actualLengthX)), glm::max(minLength, glm::min(maxLength, actualLengthY))
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glm::max(minLength, glm::min(maxLength, actualLengthX)),
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glm::max(minLength, glm::min(maxLength, actualLengthY))
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));
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} else {
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setSize(glm::vec2(glm::max(minLength, actualLengthX), glm::max(minLength, actualLengthY)));
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setSize(glm::vec2(
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glm::max(minLength, actualLengthX),
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glm::max(minLength, actualLengthY)
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));
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}
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}
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