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add 'frame' argument to gui.screenshot
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7 changed files with 41 additions and 1 deletions
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@ -4,6 +4,7 @@
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class Framebuffer;
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class UiDocument;
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class ImageData;
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namespace gui {
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class Frame final : public Container {
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@ -18,6 +19,8 @@ namespace gui {
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const std::string& getOutputTexture() const;
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const std::string& getFrameId() const;
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std::unique_ptr<ImageData> takeScreenshot() const;
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private:
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std::string frameId;
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std::unique_ptr<Framebuffer> fbo;
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