cleanup internal functions

This commit is contained in:
MihailRis 2026-09-01 23:32:44 +03:00
parent 39a3c1201f
commit 6c568e6706
8 changed files with 47 additions and 60 deletions

View file

@ -1,3 +1,5 @@
local internals = __vc_internals
local updating_blocks = {}
local present_queues = {}
local REGISTER_BIT = 0x1
@ -5,7 +7,7 @@ local UPDATING_BIT = 0x2
local PRESENT_BIT = 0x4
local REMOVED_BIT = 0x8
block.__perform_ticks = function(delta)
function internals.tick_updating_blocks(delta)
for id, entry in pairs(updating_blocks) do
entry.timer = entry.timer + delta
local steps = math.floor(entry.timer / entry.delta * #entry / 3)
@ -63,7 +65,7 @@ end
local block_pull_register_events = block.__pull_register_events
block.__pull_register_events = nil
block.__process_register_events = function()
function internals.process_block_register_events()
local register_events = block_pull_register_events()
if not register_events then
return

View file

@ -36,7 +36,7 @@ local function configure_SSAO()
update_ssao_quality(app.get_setting("graphics.ssao"))
end
local function __vc_on_hud_open()
function internals.on_hud_open()
local _hud_is_content_access = hud._is_content_access
local _hud_set_content_access = hud._set_content_access
local _hud_set_debug_cheats = hud._set_debug_cheats
@ -131,7 +131,8 @@ local function ScheduleGroup()
end
local RULES_FILE = "world:rules.toml"
local function __vc_on_world_open()
function internals.on_world_open()
time.schedules.world = ScheduleGroup()
if not file.exists(RULES_FILE) then
@ -143,15 +144,15 @@ local function __vc_on_world_open()
end
end
local function __vc_on_world_tick(tps)
function internals.on_world_tick(tps)
time.schedules.world:tick(1.0 / tps)
end
local function __vc_process_before_quit()
block.__process_register_events()
function internals.process_before_quit()
internals.process_block_register_events()
end
local function __vc_on_world_save()
function internals.on_world_save()
local rule_values = {}
for name, rule in pairs(__rules.rules) do
rule_values[name] = rule.value
@ -178,8 +179,6 @@ local __post_runnables = {}
local fn_audio_reset_fetch_buffer = audio.__reset_fetch_buffer
audio.__reset_fetch_buffer = nil
local __vc_update_coroutines = _G.__vc_update_coroutines
local function __process_post_runnables()
if #__post_runnables > 0 then
for _, func in ipairs(__post_runnables) do
@ -191,26 +190,30 @@ local function __process_post_runnables()
__post_runnables = {}
end
__vc_update_coroutines()
internals.update_coroutines()
fn_audio_reset_fetch_buffer()
debug.pull_events()
network.__process_events()
if not hud or not hud.is_paused() then
block.__process_register_events()
block.__perform_ticks(time.delta())
internals.process_block_register_events()
internals.tick_updating_blocks(time.delta())
end
end
local __vc__is_post_runnable = false
local is_post_runnable = false
function __vc__process_post_runnables()
__vc__is_post_runnable = true
function internals.process_post_runnables()
is_post_runnable = true
local success, err = pcall(__process_post_runnables)
if not success then
debug.error("an error ocurred while processing post-runnables: ".. err)
end
__vc__is_post_runnable = false
is_post_runnable = false
end
function internals.is_post_runnable_context()
return is_post_runnable
end
function time.post_runnable(runnable)
@ -221,14 +224,4 @@ function internals.on_render()
internals.on_animation_frame()
end
return {
__vc_on_hud_open = __vc_on_hud_open,
__vc_on_world_open = __vc_on_world_open,
__vc_on_world_tick = __vc_on_world_tick,
__vc_process_before_quit = __vc_process_before_quit,
__vc_on_world_save = __vc_on_world_save,
__vc__process_post_runnables = __vc__process_post_runnables,
__vc_is_post_runnable_context = function()
return __vc__is_post_runnable
end
}
return {}

View file

@ -1,4 +1,5 @@
local __app = __vc_app
local internals = __vc_internals
local enable_experimental = __app.get_setting("debug.enable-experimental")
------------------------------------------------
@ -45,7 +46,7 @@ local function complete_app_lib(app)
app.tick = __app_tick
local function call_in_app_script_co(func, ...)
if __vc_is_post_runnable_context() then
if internals.post_runnable_context() then
func(...)
return
end
@ -208,7 +209,7 @@ function start_coroutine(chunk, name)
__vc_named_coroutines[name] = co
end
function __vc_update_coroutines()
function internals.update_coroutines()
local dead = {}
for name, co in pairs(__vc_named_coroutines) do
local success, err = coroutine.resume(co)
@ -368,6 +369,7 @@ core.get_core_token = audio.input.__get_core_token
require "core:internal/console"
require "core:internal/deprecated"
require "core:internal/internal_events"
------------------------------------------
@ -397,5 +399,4 @@ __vc_app = nil
__vc_internals = nil
__vc_lock_internal_modules()
__vc_lock_internal_modules = nil
__vc_update_coroutines = nil
__VC_SCRIPT_NAME = ""

View file

@ -179,7 +179,7 @@ void Engine::initialize(CoreParameters coreParameters) {
content = std::make_unique<ContentControl>(
*project, *paths, input.get(), [this]() { onContentLoad(); }
);
scripting::initialize(this);
scripting::initialize(*this);
if (!isHeadless()) {
gui->getMenu()->setPageLoader(scripting::create_page_loader());

View file

@ -636,6 +636,12 @@ namespace lua {
int call(lua::State*, int argc, int nresults = -1);
int call_nothrow(lua::State*, int argc, int nresults = 1);
inline void call_internal(lua::State* L, const std::string& name) {
if (lua::get_from_registry(L, lua::INTERNALS_TABLE, name, true)) {
lua::call_nothrow(L, 0, 0);
}
}
inline int eval(
lua::State* L,
int env,

View file

@ -65,14 +65,13 @@ int scripting::load_script(
return lua::execute(lua::get_main_state(), env, src, fileName);
}
void scripting::initialize(Engine* engine) {
scripting::engine = engine;
scripting::content_control = &engine->getContentControl();
lua::initialize(engine->getPaths(), engine->getCoreParameters());
void scripting::initialize(Engine& engine) {
scripting::engine = &engine;
scripting::content_control = &engine.getContentControl();
lua::initialize(engine.getPaths(), engine.getCoreParameters());
load_script(io::path("stdlib.lua"), true);
load_script(io::path("classes.lua"), true);
load_script(io::path("internal_events.lua"), true);
}
class LuaCoroutine : public Process {
@ -244,9 +243,7 @@ std::unique_ptr<Process> scripting::start_app_script(const io::path& script) {
void scripting::process_post_runnables() {
auto L = lua::get_main_state();
if (lua::getglobal(L, "__vc__process_post_runnables")) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "process_post_runnables");
}
template <class T, typename IdType>
@ -321,9 +318,7 @@ void scripting::on_world_load(LevelController* controller) {
scripting::controller = controller;
auto L = lua::get_main_state();
if (lua::getglobal(L, "__vc_on_world_open")) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "on_world_open");
for (auto& pack : content_control->getAllContentPacks()) {
lua::emit_event(L, pack.id + ":.worldopen", [](auto L) {
@ -336,7 +331,7 @@ void scripting::on_world_load(LevelController* controller) {
void scripting::on_world_tick(int tps) {
auto L = lua::get_main_state();
if (lua::getglobal(L, "__vc_on_world_tick")) {
if (lua::get_from_registry(L, lua::INTERNALS_TABLE, "on_world_tick", true)) {
lua::pushinteger(L, tps);
lua::call_nothrow(L, 1, 0);
}
@ -350,16 +345,12 @@ void scripting::on_world_save() {
for (auto& pack : content_control->getAllContentPacks()) {
lua::emit_event(L, pack.id + ":.worldsave");
}
if (lua::getglobal(L, "__vc_on_world_save")) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "on_world_save");
}
void scripting::process_before_quit() {
auto L = lua::get_main_state();
if (lua::getglobal(L, "__vc_process_before_quit")) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "process_before_quit");
}
void scripting::on_world_quit() {
@ -367,9 +358,7 @@ void scripting::on_world_quit() {
for (auto& pack : content_control->getAllContentPacks()) {
lua::emit_event(L, pack.id + ":.worldquit");
}
if (lua::get_from_registry(L, lua::INTERNALS_TABLE, "on_world_quit", true)) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "on_world_quit");
scripting::level = nullptr;
scripting::content = nullptr;
scripting::indices = nullptr;

View file

@ -48,7 +48,7 @@ namespace scripting {
extern std::ostream* output_stream;
extern std::ostream* error_stream;
void initialize(Engine* engine);
void initialize(Engine& engine);
void on_content_load(Content* content);
void on_content_reset();

View file

@ -47,9 +47,7 @@ void scripting::on_frontend_init(
load_script("hud_classes.lua");
if (lua::getglobal(L, "__vc_on_hud_open")) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "on_hud_open");
for (auto& pack : content_control->getAllContentPacks()) {
lua::emit_event(
@ -65,9 +63,7 @@ void scripting::on_frontend_init(
void scripting::on_frontend_render() {
auto L = lua::get_main_state();
if (lua::get_from_registry(L, lua::INTERNALS_TABLE, "on_render", true)) {
lua::call_nothrow(L, 0, 0);
}
lua::call_internal(L, "on_render");
for (auto& pack : content_control->getAllContentPacks()) {
lua::emit_event(L, pack.id + ":.hudrender", [](lua::State* L) {
return 0;