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improve u_gamma support & update default dense-render-distance value
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4 changed files with 5 additions and 2 deletions
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@ -18,6 +18,7 @@ uniform mat4 u_view;
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uniform mat4 u_inverseView;
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uniform vec3 u_sunDir;
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uniform vec3 u_cameraPos;
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uniform float u_gamma;
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#include <__effect__>
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