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Add GUI scale setting and volume contrast setting
GUI scale (#737): - add display.gui-scale setting (0 - auto, 1..4 - fixed integer scale) - auto mode picks the largest scale keeping at least 640x480 UI units - apply scale in GUI (root size, camera, cursor, tooltips, scissors) - HUD layout and ModelViewer use scaled coordinates - add GUI Scale trackbar to display settings Volume contrast (#399): - add audio.volume-contrast setting (100% - unchanged sounds, 0% - loud sounds are lowered to the level of quiet ones) - loudness (RMS) of a sound is calculated once and cached - add trackbar to audio settings and reset page
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14 changed files with 158 additions and 17 deletions
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@ -130,7 +130,7 @@ class Hud : public util::ObjectsKeeper {
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std::shared_ptr<gui::InventoryView> createHotbar();
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void processInput(bool visible);
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void updateElementsPosition(const glm::uvec2& viewport);
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void updateElementsPosition(const glm::vec2& viewport);
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void updateHotbarControl();
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void cleanup();
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