Add GUI scale setting and volume contrast setting

GUI scale (#737):
- add display.gui-scale setting (0 - auto, 1..4 - fixed integer scale)
- auto mode picks the largest scale keeping at least 640x480 UI units
- apply scale in GUI (root size, camera, cursor, tooltips, scissors)
- HUD layout and ModelViewer use scaled coordinates
- add GUI Scale trackbar to display settings

Volume contrast (#399):
- add audio.volume-contrast setting (100% - unchanged sounds,
  0% - loud sounds are lowered to the level of quiet ones)
- loudness (RMS) of a sound is calculated once and cached
- add trackbar to audio settings and reset page
This commit is contained in:
loki5512344 2026-10-03 12:56:54 +00:00
parent dacebf94bc
commit 708c276787
14 changed files with 158 additions and 17 deletions

View file

@ -130,7 +130,7 @@ class Hud : public util::ObjectsKeeper {
std::shared_ptr<gui::InventoryView> createHotbar();
void processInput(bool visible);
void updateElementsPosition(const glm::uvec2& viewport);
void updateElementsPosition(const glm::vec2& viewport);
void updateHotbarControl();
void cleanup();