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feat: automatically loading models used in skeleton
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11 changed files with 43 additions and 32 deletions
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@ -120,7 +120,7 @@ namespace rigging {
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std::string_view name
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);
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const std::vector<Bone*>& getNodes() const {
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const std::vector<Bone*>& getBones() const {
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return nodes;
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}
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