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add core:obstacle block & move cameras from base to core & add new generator
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19 changed files with 147 additions and 114 deletions
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@ -1,68 +0,0 @@
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{
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"forest": {
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"parameters": [
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{"weight": 1, "value": 1},
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{"weight": 0.5, "value": 0.2}
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],
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"layers": [
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{"below_sea_level": false, "height": 1, "block": "base:grass_block"},
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{"below_sea_level": false, "height": 7, "block": "base:dirt"},
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{"height": -1, "block": "base:stone"},
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{"height": 1, "block": "base:bazalt"}
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],
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"sea_layers": [
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{"height": -1, "block": "base:water"}
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],
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"plant_chance": 0.4,
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"plants": [
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{"weight": 1, "block": "base:grass"},
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{"weight": 0.03, "block": "base:flower"}
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],
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"structure_chance": 0.032,
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"structures": [
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{"name": "tree0", "weight": 1},
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{"name": "tree1", "weight": 1},
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{"name": "tree2", "weight": 1},
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{"name": "tower", "weight": 0.002}
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]
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},
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"desert": {
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"parameters": [
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{"weight": 0.1, "value": 0},
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{"weight": 0.1, "value": 0}
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],
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"layers": [
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{"height": 6, "block": "base:sand"},
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{"height": -1, "block": "base:stone"},
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{"height": 1, "block": "base:bazalt"}
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],
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"sea_layers": [
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{"height": -1, "block": "base:water"}
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]
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},
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"plains": {
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"parameters": [
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{"weight": 0.6, "value": 0.5},
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{"weight": 0.6, "value": 0.5}
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],
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"layers": [
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{"below_sea_level": false, "height": 1, "block": "base:grass_block"},
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{"below_sea_level": false, "height": 5, "block": "base:dirt"},
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{"height": -1, "block": "base:stone"},
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{"height": 1, "block": "base:bazalt"}
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],
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"sea_layers": [
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{"height": -1, "block": "base:water"}
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],
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"plant_chance": 0.3,
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"plants": [
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{"weight": 1, "block": "base:grass"},
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{"weight": 0.03, "block": "base:flower"}
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],
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"structure_chance": 0.0001,
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"structures": [
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{"name": "tree0", "weight": 1},
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{"name": "tree1", "weight": 1}
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]
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}
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}
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@ -1,7 +0,0 @@
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{
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"tree0": {},
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"tree1": {},
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"tree2": {},
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"tower": {},
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"coal_ore0": {}
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}
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