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add particles lighting
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10 changed files with 66 additions and 26 deletions
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@ -60,8 +60,8 @@ public:
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return get(pos.x, pos.y, pos.z);
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}
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light_t getLight(int32_t x, int32_t y, int32_t z);
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ubyte getLight(int32_t x, int32_t y, int32_t z, int channel);
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light_t getLight(int32_t x, int32_t y, int32_t z) const;
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ubyte getLight(int32_t x, int32_t y, int32_t z, int channel) const;
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void set(int32_t x, int32_t y, int32_t z, uint32_t id, blockstate state);
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/// @brief Seek for the extended block origin position
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