fix key frames based animation

This commit is contained in:
MihailRis 2026-09-05 20:18:17 +03:00
parent 32876aa9e4
commit 7f15cd897c
2 changed files with 31 additions and 15 deletions

View file

@ -106,6 +106,9 @@ local env = {
return left.value return left.value
end end
right = keys[right] right = keys[right]
if left == nil then
return right.value
end
local t = (frame - left.frame) / (right.frame - left.frame) local t = (frame - left.frame) / (right.frame - left.frame)
if interp == INT_BEZIER then if interp == INT_BEZIER then
return bezier_interpolation(left, right, t) return bezier_interpolation(left, right, t)
@ -128,13 +131,15 @@ local env = {
target:set_scale(scale) target:set_scale(scale)
end end
end end
end end,
dump = debug.print
} }
table.extend(env, math) table.extend(env, math)
local function codegen_track(raw_track, lines, memoised, keysets, transforms) local function codegen_track(raw_track, lineset, memoised, keysets, use_tsf)
local lines = lineset.lines
local code = "" local code = ""
local hastsf = false local has_tsf = false
local translation = {false, false, false} local translation = {false, false, false}
local rotation = {false, false, false} local rotation = {false, false, false}
local scale = {false, false, false} local scale = {false, false, false}
@ -143,27 +148,33 @@ local function codegen_track(raw_track, lines, memoised, keysets, transforms)
code = code .. "\n local l" .. i .. " = (" .. code = code .. "\n local l" .. i .. " = (" ..
process_expression(line.expression, memoised) .. ")" process_expression(line.expression, memoised) .. ")"
elseif line.keys then elseif line.keys then
keysets[i] = line.keys debug.print(raw_track)
local target_keysets = keysets[lineset.target_name]
if not target_keysets then
target_keysets = {}
keysets[lineset.target_name] = target_keysets
end
target_keysets[i] = line.keys
code = code .. string.format( code = code .. string.format(
"\n local l%d = value_at(keysets[%d], t * %s, %s)", "\n local l%d = value_at(keysets['%s'][%d], t * %s, %s)",
i, i, raw_track.fps, line.interp) i, lineset.target_name, i, raw_track.fps, line.interp)
end end
if line.channel == this.CH_TRANSLATE then if line.channel == this.CH_TRANSLATE then
translation[line.axis] = i translation[line.axis] = i
hastsf = true has_tsf = true
elseif line.channel == this.CH_ROTATE then elseif line.channel == this.CH_ROTATE then
rotation[line.axis] = i rotation[line.axis] = i
hastsf = true has_tsf = true
elseif line.channel == this.CH_SCALE then elseif line.channel == this.CH_SCALE then
scale[line.axis] = i scale[line.axis] = i
hastsf = true has_tsf = true
elseif line.channel == this.CH_ZOOM then elseif line.channel == this.CH_ZOOM then
code = code .. "\n zoom = l" .. i code = code .. "\n zoom = l" .. i
end end
end end
if not hastsf or not transforms then if not has_tsf or not use_tsf then
return code return code
end end
@ -201,7 +212,7 @@ local function codegen_rig_target(raw_track, memoised, keysets)
goto continue goto continue
end end
local lineset_code = codegen_track( local lineset_code = codegen_track(
raw_track, lineset.lines, memoised, keysets, true) raw_track, lineset, memoised, keysets, true)
code = code .. "\n do" .. lineset_code .. "\n end\n" .. code = code .. "\n do" .. lineset_code .. "\n end\n" ..
" target:set_matrix(target:index(" .. string.escape(bone) .. "), dst)\n" " target:set_matrix(target:index(" .. string.escape(bone) .. "), dst)\n"
@ -218,7 +229,7 @@ local function codegen_object_target(raw_track, memoised, keysets)
return "" return ""
end end
local lineset_code = codegen_track( local lineset_code = codegen_track(
raw_track, lineset.lines, memoised, keysets, true) raw_track, lineset, memoised, keysets, true)
code = code .. "\n do" .. lineset_code .. "\n end\n" code = code .. "\n do" .. lineset_code .. "\n end\n"
.. " set_matrix(target, dst)\n" .. " set_matrix(target, dst)\n"
return code .. " end" return code .. " end"
@ -232,7 +243,7 @@ local function codegen_camera_target(raw_track, memoised, keysets)
return "" return ""
end end
local lineset_code = codegen_track( local lineset_code = codegen_track(
raw_track, lineset.lines, memoised, keysets, false) raw_track, lineset, memoised, keysets, false)
code = code .. "\n do" .. lineset_code .. "\n end\n" code = code .. "\n do" .. lineset_code .. "\n end\n"
.. " target:set_zoom(zoom)\n" .. " target:set_zoom(zoom)\n"
return code .. " end" return code .. " end"
@ -309,6 +320,7 @@ function internals.on_animation_frame()
table.remove(running_actions, i) table.remove(running_actions, i)
end end
end end
local delta = time.delta()
for i=1,#playing_tracks do for i=1,#playing_tracks do
local track_info = playing_tracks[i] local track_info = playing_tracks[i]
local track = loaded_tracks[track_info.name] local track = loaded_tracks[track_info.name]
@ -316,7 +328,7 @@ function internals.on_animation_frame()
debug.error("animation track not found: "..track_info.name) debug.error("animation track not found: "..track_info.name)
table.remove(playing_tracks, i) table.remove(playing_tracks, i)
else else
track_info.timer = track_info.timer + time.delta() track_info.timer = track_info.timer + delta
if track_info.timer > track.duration then if track_info.timer > track.duration then
table.remove(playing_tracks, i) table.remove(playing_tracks, i)
else else

View file

@ -69,7 +69,11 @@ local function parse_track(root)
local target_name = node.bone or "" local target_name = node.bone or ""
local lineset = linesets[target_name] local lineset = linesets[target_name]
if not lineset then if not lineset then
lineset = {lines = {}, target_type = target_type} lineset = {
lines = {},
target_type = target_type,
target_name = target_name
}
linesets[target_name] = lineset linesets[target_name] = lineset
end end