add frustum culling to clouds segments

This commit is contained in:
MihailRis 2026-02-13 00:27:52 +03:00
parent f0e5b54164
commit 7f98dcf919
2 changed files with 13 additions and 3 deletions

View file

@ -9,6 +9,7 @@
class Camera;
class Shader;
struct Weather;
class Frustum;
class CloudsRenderer final {
public:
@ -33,8 +34,9 @@ private:
std::array<Layer, 2> layers;
void draw(
Shader& shader,
Layer& layer,
Frustum& frustum,
Shader& shader,
const Camera& camera,
float timer,
int layerId