mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-13 06:51:51 +00:00
add block material shaders
- 'shader' property of block materials: shaders/materials/<name>.glslv, .glslf with material_vertex / material_fragment hooks and #param uniforms - material shaders code is included into main, translucent and shadows programs through generated headers, no extra draw calls - chunk vertex normal.w byte replaced with 'flags': bit 7 - emission flag, bits 0-6 - material shader index (vertex format size is not changed) - doc/*/block-materials.md
This commit is contained in:
parent
f90750c066
commit
81489a13cf
33 changed files with 761 additions and 53 deletions
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
- [Assets preloading](assets-preload.md)
|
||||
- [Audio](audio.md)
|
||||
- [Block materials](block-materials.md)
|
||||
- [Block models](block-models.md)
|
||||
- [Block properties](block-properties.md)
|
||||
- [Console](console.md)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue