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add clouds shader
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28cd59ebde
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8 changed files with 123 additions and 16 deletions
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@ -4,16 +4,22 @@
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#include <memory>
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class Assets;
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class Camera;
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class Shader;
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struct Weather;
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class CloudsRenderer final {
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public:
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CloudsRenderer(const Assets& assets);
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CloudsRenderer();
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~CloudsRenderer();
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void draw(float timer, float fogFactor, const Camera& camera);
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void draw(
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Shader& shader,
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const Weather& weather,
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float timer,
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float fogFactor,
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const Camera& camera
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);
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private:
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const Assets& assets;
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std::array<std::unique_ptr<Mesh<ChunkVertex>>, 2> testMeshes;
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};
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