feat: applying Y velocity

This commit is contained in:
MihailRis 2026-03-13 21:31:20 +03:00
parent 06d03f889c
commit 81858bc7f8
3 changed files with 18 additions and 34 deletions

View file

@ -61,7 +61,6 @@ struct Hitbox {
float friction = 1.0f;
float verticalDamping = 1.0f;
bool grounded = false;
bool yCollided = false;
float gravityScale = 1.0f;
bool crouching = false;
float stepHeight = 0.5f;