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https://github.com/MihailRis/voxelcore.git
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half keyboard is work
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parent
6a7335900f
commit
82562300ff
1 changed files with 7 additions and 4 deletions
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@ -6,6 +6,7 @@
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#include <SDL3/SDL_keyboard.h>
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#include <SDL3/SDL_keycode.h>
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#include <SDL3/SDL_mouse.h>
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#include <SDL3/SDL_scancode.h>
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#include <SDL3/SDL_video.h>
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#include <cstring>
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@ -17,13 +18,15 @@
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static debug::Logger logger("input");
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std::string input_util::to_string(Keycode code) {
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int icode_repr = static_cast<int>(code);
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const char* name = SDL_GetKeyName(icode_repr);
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auto icode_repr = static_cast<SDL_Scancode>(code);
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const char* name = SDL_GetKeyName(
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SDL_GetKeyFromScancode(icode_repr, SDL_KMOD_NONE, false)
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);
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return std::string(name);
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}
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Keycode input_util::keycode_from(const std::string& name) {
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return static_cast<Keycode>(SDL_GetKeyFromName(name.c_str()));
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return static_cast<Keycode>(SDL_GetScancodeFromName(name.c_str()));
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}
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input_sdl::input_sdl(window_sdl& window) : window(window) {
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@ -79,7 +82,7 @@ void input_sdl::pollEvents() {
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break;
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case SDL_EVENT_MOUSE_MOTION:
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if (cursorDrag) {
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delta += glm::vec2{event.motion.xrel, event.motion.yrel};
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delta += glm::vec2 {event.motion.xrel, event.motion.yrel};
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} else {
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cursorDrag = true;
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}
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