This commit is contained in:
MihailRis 2026-02-12 01:44:25 +03:00
parent a92efe581f
commit 8750c5b5b9
4 changed files with 24 additions and 18 deletions

View file

@ -8,7 +8,7 @@
#include <thread>
#include <iostream>
static debug::Logger logger("stdin-reader");
static debug::Logger logger("stdin-cmd");
static std::thread reader_thread;

View file

@ -423,7 +423,17 @@ Assets* Engine::getAssets() {
return assets ? assets->getStorage() : nullptr;
}
Assets& Engine::requireAssets() {
if (isHeadless()) {
throw std::runtime_error("assets are not available in headless mode");
}
return *assets->getStorage();
}
AssetsLoader& Engine::acquireBackgroundLoader() {
if (isHeadless()) {
throw std::runtime_error("assets are not available in headless mode");
}
return assets->acquireBackgroundLoader();
}

View file

@ -110,6 +110,7 @@ public:
/// @brief Get active assets storage instance
Assets* getAssets();
Assets& requireAssets();
AssetsLoader& acquireBackgroundLoader();

View file

@ -15,10 +15,10 @@
using namespace scripting;
static void load_texture(
const ubyte* bytes, size_t size, const std::string& destname
Assets& assets, const ubyte* bytes, size_t size, const std::string& destname
) {
try {
engine->getAssets()->store(png::load_texture(bytes, size), destname);
assets.store(png::load_texture(bytes, size), destname);
} catch (const std::runtime_error& err) {
debug::Logger logger("lua.assetslib");
logger.error() << err.what();
@ -26,9 +26,6 @@ static void load_texture(
}
static int l_request_texture(lua::State* L) {
if (engine->isHeadless()) {
throw std::runtime_error("not available in headless mode");
}
std::string filename = lua::require_string(L, 1);
std::string alias = lua::require_string(L, 2);
auto& loader = engine->acquireBackgroundLoader();
@ -37,9 +34,8 @@ static int l_request_texture(lua::State* L) {
}
static int l_load_texture(lua::State* L) {
if (engine->isHeadless()) {
throw std::runtime_error("not available in headless mode");
}
auto& assets = engine->requireAssets();
if (lua::isstring(L, 3) && lua::require_lstring(L, 3) != "png") {
throw std::runtime_error("unsupportd image format");
}
@ -53,10 +49,13 @@ static int l_load_texture(lua::State* L) {
lua::pop(L);
}
lua::pop(L);
load_texture(buffer.data(), buffer.size(), lua::require_string(L, 2));
load_texture(
assets, buffer.data(), buffer.size(), lua::require_string(L, 2)
);
} else {
auto string = lua::bytearray_as_string(L, 1);
load_texture(
assets,
reinterpret_cast<const ubyte*>(string.data()),
string.size(),
lua::require_string(L, 2)
@ -67,16 +66,15 @@ static int l_load_texture(lua::State* L) {
}
static int l_parse_model(lua::State* L) {
if (engine->isHeadless()) {
throw std::runtime_error("not available in headless mode");
}
auto& assets = engine->requireAssets();
auto format = lua::require_lstring(L, 1);
auto string = lua::require_lstring(L, 2);
auto name = lua::require_string(L, 3);
if (format == "xml" || format == "vcm") {
auto vcmModel = vcm::parse(name, string, format == "xml");
engine->getAssets()->store(
assets.store(
std::make_unique<model::Model>(std::move(vcmModel.squash())), name
);
} else {
@ -88,10 +86,7 @@ static int l_parse_model(lua::State* L) {
}
static int l_to_canvas(lua::State* L) {
if (engine->isHeadless()) {
throw std::runtime_error("not available in headless mode");
}
auto& assets = *engine->getAssets();
auto& assets = engine->requireAssets();
auto alias = lua::require_lstring(L, 1);
size_t sep = alias.rfind(':');