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add 'lighting-mode' entity property
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9 changed files with 61 additions and 18 deletions
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@ -30,6 +30,7 @@ void HandsRenderer::render(const Camera& camera) {
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assets,
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modelBatch,
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skeleton,
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ModelLightingMode::SOLID,
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glm::mat3(1.0f),
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glm::vec3(),
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glm::vec3(1.0f)
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