Merge branch 'main' into animation

This commit is contained in:
MihailRis 2026-07-25 22:00:00 +03:00
commit 8a9b4a9e9c
55 changed files with 1660 additions and 590 deletions

View file

@ -173,6 +173,12 @@ void audio::initialize(
logger.info() << "initializing NoAudio backend";
backend = NoAudio::create().release();
}
if (settings.inputDevice.get() == "auto") {
auto inputDevices = audio::get_input_devices_names();
if (!inputDevices.empty()) {
settings.inputDevice.set(inputDevices.at(0));
}
}
struct {
std::string name;
NumberSetting* setting;
@ -210,7 +216,9 @@ void audio::initialize(
::input_device = backend->openInputDevice(
settings.inputDevice.get(), 44100, 1, 16
);
::input_device->startCapture();
if (::input_device != nullptr) {
::input_device->startCapture();
}
} else {
if (::input_device) {
::input_device->stopCapture();

View file

@ -30,6 +30,7 @@ namespace {
public:
FTFontFile(FT_Face face, util::Buffer<ubyte> buffer)
: face(std::move(face)), buffer(std::move(buffer)) {
monospace = this->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH;
}
~FTFontFile() {

View file

@ -19,6 +19,12 @@ namespace vector_fonts {
virtual std::unique_ptr<Texture> renderPage(
int pageid, std::vector<Glyph>& glyphs, int size
) = 0;
bool isMonospace() const {
return monospace;
}
protected:
bool monospace = true;
};
void initialize();

View file

@ -0,0 +1,63 @@
#include "AppScriptsControl.hpp"
#include "debug/Logger.hpp"
#include "engine/CoreParameters.hpp"
#include "io/io.hpp"
#include "Project.hpp"
#include "logic/scripting/scripting.hpp"
static debug::Logger logger("app-scripts");
AppScriptsControl::AppScriptsControl(
const CoreParameters& params, const Project& project
)
: project(project) {
io::path scriptFile =
params.scriptFile.empty()
? "project:start.lua"
: std::string("script:") + params.scriptFile.filename().u8string();
if (io::exists(scriptFile)) {
logger.info() << "starting script: " << params.scriptFile.u8string();
scriptCoroutine = scripting::start_app_script(scriptFile);
} else {
logger.warning() << "script does not exists: " << params.scriptFile.u8string();
}
if (!params.headless) {
loadProjectClientScript();
}
}
void AppScriptsControl::loadProjectClientScript() {
io::path scriptFile = "project:project_client.lua";
if (io::exists(scriptFile)) {
logger.info() << "starting project client script: " << scriptFile.string();
clientScript = scripting::load_client_project_script(scriptFile);
} else {
logger.warning() << "project client script does not exists: " << scriptFile.string();
}
}
void AppScriptsControl::onScreenChange(const std::string& name, bool show) {
if (clientScript) {
clientScript->onScreenChange(name, show);
}
}
void AppScriptsControl::tick() {
if (scriptCoroutine && scriptCoroutine->isActive()) {
scriptCoroutine->update();
}
}
void AppScriptsControl::terminate(std::string_view reason) {
if (scriptCoroutine->isActive()) {
scriptCoroutine->terminate();
logger.info() << "script has been terminated due to " << reason;
}
}
bool AppScriptsControl::isFinished() const {
return scriptCoroutine == nullptr || !scriptCoroutine->isActive();
}

View file

@ -0,0 +1,30 @@
#pragma once
#include "interfaces/Process.hpp"
#include <memory>
#include <string>
namespace scripting {
class IClientProjectScript;
}
struct CoreParameters;
struct Project;
class AppScriptsControl {
public:
AppScriptsControl(const CoreParameters& params, const Project& project);
void tick();
void loadProjectClientScript();
void terminate(std::string_view reason);
void onScreenChange(const std::string& name, bool show);
bool isFinished() const;
private:
const Project& project;
std::unique_ptr<scripting::IClientProjectScript> clientScript;
std::unique_ptr<Process> scriptCoroutine;
};

View file

@ -2,6 +2,7 @@
#include "data/dv_util.hpp"
#include "debug/Logger.hpp"
#include "engine/CoreParameters.hpp"
#include "io/io.hpp"
#include "io/path.hpp"
#include "logic/scripting/scripting.hpp"
@ -40,26 +41,6 @@ void Project::deserialize(const dv::value& src) {
}
}
void Project::loadProjectClientScript() {
io::path scriptFile = "project:project_client.lua";
if (io::exists(scriptFile)) {
logger.info() << "starting project client script";
clientScript = scripting::load_client_project_script(scriptFile);
} else {
logger.warning() << "project client script does not exists";
}
}
void Project::loadProjectStartScript() {
io::path scriptFile = "project:start.lua";
if (io::exists(scriptFile)) {
logger.info() << "starting project start script";
setupCoroutine = scripting::start_app_script(scriptFile);
} else {
logger.warning() << "project start script does not exists";
}
}
bool Permissions::has(const std::string& name) const {
return permissions.find(name) != permissions.end();
}

View file

@ -1,17 +1,12 @@
#pragma once
#include "interfaces/Serializable.hpp"
#include <set>
#include <string>
#include <vector>
#include <memory>
#include "interfaces/Process.hpp"
#include "interfaces/Serializable.hpp"
namespace scripting {
class IClientProjectScript;
}
struct Permissions {
static inline std::string DEBUGGING = "debugging";
static inline std::string NETWORK = "network";
@ -27,15 +22,10 @@ struct Project : Serializable {
std::string name;
std::string title;
std::vector<std::string> basePacks;
std::unique_ptr<scripting::IClientProjectScript> clientScript;
std::unique_ptr<Process> setupCoroutine;
Permissions permissions;
~Project();
dv::value serialize() const override;
void deserialize(const dv::value& src) override;
void loadProjectClientScript();
void loadProjectStartScript();
};

View file

@ -13,6 +13,7 @@
#include "content/ContentControl.hpp"
#include "core_defs.hpp"
#include "debug/Logger.hpp"
#include "devtools/AppScriptsControl.hpp"
#include "devtools/DebuggingServer.hpp"
#include "devtools/Editor.hpp"
#include "devtools/Project.hpp"
@ -191,10 +192,8 @@ void Engine::initialize(CoreParameters coreParameters) {
audio::set_input_device(name == "auto" ? "" : name);
}));
project->loadProjectStartScript();
if (!params.headless) {
project->loadProjectClientScript();
}
appScripts = std::make_unique<AppScriptsControl>(params, *project);
if (params.stdinCommands) {
cmd::start_stdin_cmd_reader(*this);
}
@ -263,9 +262,7 @@ void Engine::detachDebugger() {
}
void Engine::applicationTick() {
if (project->setupCoroutine && project->setupCoroutine->isActive()) {
project->setupCoroutine->update();
}
appScripts->tick();
}
void Engine::updateFrontend() {
@ -353,6 +350,7 @@ void Engine::close() {
network.reset();
clearKeepedObjects();
project.reset();
appScripts.reset();
scripting::close();
logger.info() << "scripting finished";
if (!params.headless) {
@ -387,8 +385,8 @@ void Engine::loadProject() {
}
void Engine::setScreen(std::shared_ptr<Screen> screen) {
if (project->clientScript && this->screen) {
project->clientScript->onScreenChange(this->screen->getName(), false);
if (this->screen) {
appScripts->onScreenChange(this->screen->getName(), false);
}
// reset audio channels (stop all sources)
audio::reset_channel(audio::get_channel_index("regular"));
@ -397,8 +395,8 @@ void Engine::setScreen(std::shared_ptr<Screen> screen) {
if (this->screen) {
this->screen->onOpen();
}
if (project->clientScript && this->screen) {
project->clientScript->onScreenChange(this->screen->getName(), true);
if (this->screen) {
appScripts->onScreenChange(this->screen->getName(), true);
window->setShouldRefresh();
}
}

View file

@ -12,6 +12,7 @@
class Assets;
class AssetsLoader;
class AssetsManagement;
class AppScriptsControl;
class ContentControl;
class EngineController;
class EnginePaths;
@ -55,6 +56,7 @@ class Engine : public util::ObjectsKeeper {
std::unique_ptr<Project> project;
std::unique_ptr<SettingsHandler> settingsHandler;
std::unique_ptr<AssetsManagement> assets;
std::unique_ptr<AppScriptsControl> appScripts;
std::shared_ptr<Screen> screen;
std::unique_ptr<ContentControl> content;
std::unique_ptr<EngineController> controller;
@ -184,5 +186,9 @@ public:
return debuggingServer.get();
}
AppScriptsControl& getAppScripts() {
return *appScripts;
}
void detachDebugger();
};

View file

@ -1,14 +1,17 @@
#include "Mainloop.hpp"
#include "Engine.hpp"
#include "debug/Logger.hpp"
#include "devtools/AppScriptsControl.hpp"
#include "devtools/Project.hpp"
#include "frontend/screens/MenuScreen.hpp"
#include "Engine.hpp"
#include "frontend/screens/LevelScreen.hpp"
#include "frontend/screens/MenuScreen.hpp"
#include "graphics/ui/elements/Container.hpp"
#include "graphics/ui/GUI.hpp"
#include "io/path.hpp"
#include "logic/scripting/scripting.hpp"
#include "window/Window.hpp"
#include "world/Level.hpp"
#include "graphics/ui/GUI.hpp"
#include "graphics/ui/elements/Container.hpp"
static debug::Logger logger("mainloop");
@ -19,6 +22,7 @@ void Mainloop::run() {
auto& time = engine.getTime();
auto& window = engine.getWindow();
auto& settings = engine.getSettings();
const auto& coreParams = engine.getCoreParameters();
engine.setLevelConsumer([this](auto level, int64_t localPlayer) {
if (level == nullptr) {
@ -35,9 +39,11 @@ void Mainloop::run() {
logger.info() << "starting menu screen";
engine.setScreen(std::make_shared<MenuScreen>(engine));
auto& appScripts = engine.getAppScripts();
logger.info() << "main loop started";
while (!window.isShouldClose()){
while (!window.isShouldClose()) {
time.update(window.time());
engine.applicationTick();
engine.updateFrontend();
@ -50,6 +56,10 @@ void Mainloop::run() {
settings.display.adaptiveFpsInMenu.get() &&
dynamic_cast<const MenuScreen*>(engine.getScreen().get()) != nullptr
);
if (coreParams.testMode && appScripts.isFinished()) {
logger.info() << "test finished";
engine.quit();
}
}
logger.info() << "main loop stopped";
}

View file

@ -1,13 +1,14 @@
#include "ServerMainloop.hpp"
#include "Engine.hpp"
#include "logic/scripting/scripting.hpp"
#include "devtools/AppScriptsControl.hpp"
#include "logic/LevelController.hpp"
#include "interfaces/Process.hpp"
#include "debug/Logger.hpp"
#include "world/Level.hpp"
#include "world/World.hpp"
#include "util/platform.hpp"
#include "devtools/Project.hpp"
#include <chrono>
@ -32,21 +33,12 @@ void ServerMainloop::run() {
setLevel(std::move(level));
});
auto process = scripting::start_app_script(
"script:" + coreParams.scriptFile.filename().u8string()
);
double targetDelta = 1.0 / static_cast<double>(coreParams.tps);
double delta = targetDelta;
auto begin = system_clock::now();
auto startupTime = begin;
while (process->isActive()) {
if (engine.isQuitSignal()) {
process->terminate();
logger.info() << "script has been terminated due to quit signal";
break;
}
while (!engine.isQuitSignal() && !engine.getAppScripts().isFinished()) {
if (coreParams.testMode) {
time.step(delta);
} else {
@ -55,7 +47,6 @@ void ServerMainloop::run() {
duration_cast<microseconds>(now - startupTime).count() / 1e6);
delta = time.getDelta();
}
process->update();
if (controller) {
controller->getLevel()->getWorld()->updateTimers(delta);
controller->update(glm::min(delta, 0.2), false);

View file

@ -7,6 +7,9 @@
#include "graphics/ui/elements/InventoryView.hpp"
#include "graphics/ui/gui_xml.hpp"
#include "logic/scripting/scripting.hpp"
#include "debug/Logger.hpp"
static debug::Logger logger("ui-document");
UiDocument::UiDocument(
std::string id,
@ -17,6 +20,19 @@ UiDocument::UiDocument(
rebuildIndices();
}
UiDocument::~UiDocument() {
try {
scripting::on_ui_destroy(*this);
} catch (const std::exception& err) {
logger.error() << "an error occurred on calling on_destroy event for document '"
<< id << "': " << err.what();
} catch (...) {
logger.error() << "unknown exception caught on calling on_destroy "
"event for document '"
<< id << "'";
}
}
void UiDocument::rebuildIndices() {
map.clear();
gui::UINode::getIndices(root, map);

View file

@ -17,6 +17,7 @@ struct UiDocScript {
bool onopen : 1;
bool onprogress : 1;
bool onclose : 1;
bool ondestroy : 1;
};
using UINodesMap = std::unordered_map<std::string, std::weak_ptr<gui::UINode>>;
@ -35,6 +36,8 @@ public:
scriptenv env
);
~UiDocument();
void rebuildIndices();
void pushIndices(const std::shared_ptr<gui::UINode>& node);

View file

@ -563,7 +563,7 @@ void Hud::add(const HudElement& element, const dv::value& argsArray) {
args.emplace_back(static_cast<integer_t>(blockPos[i]));
}
scripting::on_ui_open(
element.getDocument(),
*element.getDocument(),
std::move(args)
);
}
@ -578,7 +578,7 @@ void Hud::onRemove(const HudElement& element) {
if (invview) {
inventory = invview->getInventory().get();
}
scripting::on_ui_close(document, inventory);
scripting::on_ui_close(*document, inventory);
if (invview) {
invview->unbind();
}

View file

@ -86,7 +86,7 @@ UiDocument* menus::show(
);
auto document = documentPtr.get();
engine.getAssets()->store(std::move(documentPtr), fullname);
scripting::on_ui_open(document, std::move(args));
scripting::on_ui_open(*document, std::move(args));
menu->addPage(name, document->getRoot());
menu->setPage(name);
return document;
@ -99,13 +99,13 @@ void menus::show_process_panel(
auto menu = engine.getGUI().getMenu();
menu->reset();
auto doc =
auto document =
menus::show(engine, "process", {util::wstr2str_utf8(langs::get(text))});
std::dynamic_pointer_cast<Container>(doc->getRoot())
std::dynamic_pointer_cast<Container>(document->getRoot())
->listenInterval(0.01f, [=]() {
task->update();
uint tasksDone = task->getWorkDone();
scripting::on_ui_progress(doc, tasksDone, initialWork);
scripting::on_ui_progress(*document, tasksDone, initialWork);
});
}

View file

@ -26,6 +26,11 @@ Font::Font(
pages(std::move(pages)),
glyphs(std::move(glyphs)),
fontFile(std::move(fontFile)) {
if (this->fontFile.has_value()) {
if (auto fontPtr = this->fontFile->lock()) {
monospace = fontPtr->isMonospace();
}
}
}
Font::~Font() = default;
@ -34,6 +39,10 @@ int Font::getYOffset() const {
return yoffset;
}
bool Font::isMonospace() const {
return monospace;
}
int Font::getLineHeight() const {
return lineHeight;
}
@ -53,7 +62,7 @@ bool Font::isPrintableChar(uint codepoint) const {
int FontMetrics::calcWidth(std::wstring_view text, size_t offset, size_t length) const {
auto font = this->font.has_value() ? this->font->lock() : nullptr;
if (font == nullptr) {
if (font == nullptr || font->isMonospace()) {
return std::min(text.length() - offset, length) * _glyphInterval;
}
int totalWidth = 0;

View file

@ -39,6 +39,7 @@ public:
);
~Font();
bool isMonospace() const;
int getLineHeight() const;
int getYOffset() const;
@ -94,6 +95,7 @@ private:
int lineHeight;
int yoffset;
int glyphInterval;
bool monospace = true;
std::vector<std::unique_ptr<Texture>> pages;
std::vector<Glyph> glyphs;
std::optional<std::weak_ptr<vector_fonts::FontFile>> fontFile;

View file

@ -13,7 +13,7 @@ InlineFrame::~InlineFrame() = default;
void InlineFrame::setSrc(const std::string& src) {
this->src = src;
if (document) {
scripting::on_ui_close(document.get(), nullptr);
scripting::on_ui_close(*document, nullptr);
document = nullptr;
root = nullptr;
}
@ -31,7 +31,7 @@ void InlineFrame::setDocument(const std::shared_ptr<UiDocument>& document) {
root->setSize(size);
gui.postRunnable([this]() {
scripting::on_ui_open(this->document.get(), {});
scripting::on_ui_open(*this->document, {});
});
}

View file

@ -15,8 +15,33 @@ public:
memory_streambuf(const memory_streambuf&) = delete;
memory_streambuf& operator=(const memory_streambuf&) = delete;
pos_type seekoff(off_type off, std::ios_base::seekdir way,
std::ios_base::openmode mode = std::ios_base::in) override {
if (!(mode & std::ios_base::in)) return pos_type(off_type(-1));
char* base = eback();
char* end = egptr();
if (!base || !end) return pos_type(off_type(-1));
std::ptrdiff_t current = gptr() - base;
std::ptrdiff_t newpos;
if (way == std::ios_base::beg) newpos = off;
else if (way == std::ios_base::cur) newpos = current + off;
else if (way == std::ios_base::end) newpos = (end - base) + off;
else return pos_type(off_type(-1));
if (newpos < 0 || base + newpos > end) return pos_type(off_type(-1));
setg(base, base + newpos, end);
return pos_type(off_type(newpos));
}
pos_type seekpos(pos_type sp, std::ios_base::openmode mode = std::ios_base::in) override {
return seekoff(off_type(sp), std::ios_base::beg, mode);
}
protected:
int_type underflow() override {
if (gptr() < egptr()) {
return traits_type::to_int_type(*gptr());
}
return traits_type::eof();
}
@ -36,7 +61,7 @@ private:
class memory_view_streambuf : public std::streambuf {
public:
explicit memory_view_streambuf(const util::Buffer<char>& buffer)
: buffer(std::move(buffer)) {
: buffer(buffer) {
char* base = const_cast<char*>(this->buffer.data());
char* end = base + this->buffer.size();
setg(base, base, end);
@ -45,8 +70,33 @@ public:
memory_view_streambuf(const memory_view_streambuf&) = delete;
memory_view_streambuf& operator=(const memory_view_streambuf&) = delete;
pos_type seekoff(off_type off, std::ios_base::seekdir way,
std::ios_base::openmode mode = std::ios_base::in) override {
if (!(mode & std::ios_base::in)) return pos_type(off_type(-1));
char* base = eback();
char* end = egptr();
if (!base || !end) return pos_type(off_type(-1));
std::ptrdiff_t current = gptr() - base;
std::ptrdiff_t newpos;
if (way == std::ios_base::beg) newpos = off;
else if (way == std::ios_base::cur) newpos = current + off;
else if (way == std::ios_base::end) newpos = (end - base) + off;
else return pos_type(off_type(-1));
if (newpos < 0 || base + newpos > end) return pos_type(off_type(-1));
setg(base, base + newpos, end);
return pos_type(off_type(newpos));
}
pos_type seekpos(pos_type sp, std::ios_base::openmode mode = std::ios_base::in) override {
return seekoff(off_type(sp), std::ios_base::beg, mode);
}
protected:
int_type underflow() override {
if (gptr() < egptr()) {
return traits_type::to_int_type(*gptr());
}
return traits_type::eof();
}

View file

@ -1,104 +0,0 @@
#include "logic/scripting/descriptors_manager.hpp"
#include "debug/Logger.hpp"
static debug::Logger logger("descriptors-manager");
namespace scripting {
std::vector<std::optional<StreamDescriptor>> descriptors_manager::descriptors;
std::istream* descriptors_manager::get_input(int descriptor) {
if (!is_readable(descriptor))
return nullptr;
return descriptors[descriptor]->in.get();
}
std::ostream* descriptors_manager::get_output(int descriptor) {
if (!is_writeable(descriptor))
return nullptr;
return descriptors[descriptor]->out.get();
}
void descriptors_manager::flush(int descriptor) {
if (is_writeable(descriptor)) {
descriptors[descriptor]->out->flush();
}
}
bool descriptors_manager::has_descriptor(int descriptor) {
return is_readable(descriptor) || is_writeable(descriptor);
}
bool descriptors_manager::is_readable(int descriptor) {
return descriptor >= 0 && descriptor < static_cast<int>(descriptors.size())
&& descriptors[descriptor].has_value()
&& descriptors[descriptor]->in != nullptr;
}
bool descriptors_manager::is_writeable(int descriptor) {
return descriptor >= 0 && descriptor < static_cast<int>(descriptors.size())
&& descriptors[descriptor].has_value()
&& descriptors[descriptor]->out != nullptr;
}
void descriptors_manager::close(int descriptor) {
if (descriptor >= 0 && descriptor < static_cast<int>(descriptors.size())) {
if (descriptors[descriptor].has_value()) {
auto& desc = descriptors[descriptor].value();
if (desc.out)
desc.out->flush();
desc.in.reset();
desc.out.reset();
}
descriptors[descriptor].reset();
descriptors[descriptor] = std::nullopt;
}
}
int descriptors_manager::open_descriptor(const io::path& path, bool write, bool read) {
std::unique_ptr<std::istream> in;
std::unique_ptr<std::ostream> out;
try {
if (read)
in = io::read(path);
if (write)
out = io::write(path);
} catch (const std::exception& e) {
logger.error() << "failed to open descriptor for " << path.string()
<< ": " << e.what();
return -1;
}
for (int i = 0; i < static_cast<int>(descriptors.size()); ++i) {
if (!descriptors[i].has_value()) {
descriptors[i] = StreamDescriptor{ std::move(in), std::move(out) };
return i;
}
}
descriptors.emplace_back(StreamDescriptor{ std::move(in), std::move(out) });
return static_cast<int>(descriptors.size() - 1);
}
void descriptors_manager::close_all_descriptors() {
for (int i = 0; i < static_cast<int>(descriptors.size()); ++i) {
if (descriptors[i].has_value()) {
close(i);
}
}
descriptors.clear();
}
}

View file

@ -1,39 +0,0 @@
#pragma once
#include <memory>
#include <vector>
#include <optional>
#include <string>
#include <istream>
#include <ostream>
#include "io/io.hpp"
namespace scripting {
struct StreamDescriptor {
std::unique_ptr<std::istream> in;
std::unique_ptr<std::ostream> out;
};
class descriptors_manager {
private:
static std::vector<std::optional<StreamDescriptor>> descriptors;
public:
static std::istream* get_input(int descriptor);
static std::ostream* get_output(int descriptor);
static void flush(int descriptor);
static bool has_descriptor(int descriptor);
static bool is_readable(int descriptor);
static bool is_writeable(int descriptor);
static void close(int descriptor);
static int open_descriptor(const io::path& path, bool write, bool read);
static void close_all_descriptors();
};
}

View file

@ -0,0 +1,160 @@
#include "logic/scripting/io_descriptors.hpp"
#include "debug/Logger.hpp"
#include "io/io.hpp"
#include <memory>
#include <string>
#include <vector>
#include <optional>
static debug::Logger logger("descriptors-manager");
using namespace scripting;
namespace {
struct StreamDescriptor {
// TODO: std::iostream?
std::unique_ptr<std::istream> in;
std::unique_ptr<std::ostream> out;
};
std::vector<std::optional<StreamDescriptor>> descriptors;
}
std::istream* io_descriptors::get_input(int id) {
if (!is_readable(id)) {
return nullptr;
}
return ::descriptors[id]->in.get();
}
std::ostream* io_descriptors::get_output(int id) {
if (!is_writeable(id)) {
return nullptr;
}
return ::descriptors[id]->out.get();
}
static StreamDescriptor& require_descriptor(int id) {
if (!io_descriptors::has_descriptor(id)) {
throw std::runtime_error(
"io-descriptor with id " + std::to_string(id) + " does not exists"
);
}
return *::descriptors[id];
}
std::istream& io_descriptors::require_input(int id) {
const auto& descriptor = require_descriptor(id);
if (descriptor.in) {
return *descriptor.in;
}
throw std::runtime_error("io-descriptor is not readable");
}
std::ostream& io_descriptors::require_output(int id) {
const auto& descriptor = require_descriptor(id);
if (descriptor.out) {
return *descriptor.out;
}
throw std::runtime_error("io-descriptor is not writeable");
}
void io_descriptors::flush(int id) {
if (is_writeable(id)) {
::descriptors[id]->out->flush();
}
}
int io_descriptors::available(int id) {
if (!is_readable(id))
return 0;
auto* stream = descriptors[id]->in.get();
auto current_pos = stream->tellg();
if (current_pos == -1) {
return 0;
}
stream->seekg(0, std::ios::end);
auto end_pos = stream->tellg();
stream->seekg(current_pos, std::ios::beg);
auto remaining = end_pos - current_pos;
if (remaining > std::numeric_limits<int>::max()) {
return std::numeric_limits<int>::max();
}
return static_cast<int>(remaining);
}
bool io_descriptors::has_descriptor(int id) {
return id >= 0 && id < static_cast<int>(::descriptors.size()) &&
::descriptors[id].has_value();
}
bool io_descriptors::is_readable(int id) {
return has_descriptor(id) && ::descriptors[id]->in != nullptr;
}
bool io_descriptors::is_writeable(int id) {
return id >= 0 && id < static_cast<int>(::descriptors.size())
&& ::descriptors[id].has_value()
&& ::descriptors[id]->out != nullptr;
}
void io_descriptors::close(int id) {
if (!has_descriptor(id)) {
return;
}
auto& desc = ::descriptors[id].value();
if (desc.out) {
desc.out->flush();
}
desc.in.reset();
desc.out.reset();
::descriptors[id] = std::nullopt;
}
int io_descriptors::open_descriptor(const io::path& path, bool write, bool read) {
std::unique_ptr<std::istream> in;
std::unique_ptr<std::ostream> out;
try {
if (read) {
in = io::read(path);
}
if (write) {
out = io::write(path);
}
} catch (const std::exception& e) {
logger.error() << "failed to open descriptor for " << path.string()
<< ": " << e.what();
return -1;
}
for (int i = 0; i < static_cast<int>(descriptors.size()); ++i) {
if (!descriptors[i].has_value()) {
descriptors[i] = StreamDescriptor{ std::move(in), std::move(out) };
return i;
}
}
::descriptors.emplace_back(StreamDescriptor{ std::move(in), std::move(out) });
return static_cast<int>(::descriptors.size() - 1);
}
void io_descriptors::close_all_descriptors() {
for (int i = 0; i < static_cast<int>(::descriptors.size()); ++i) {
if (::descriptors[i].has_value()) {
close(i);
}
}
::descriptors.clear();
}

View file

@ -0,0 +1,27 @@
#pragma once
#include <istream>
#include <ostream>
#include "io/fwd.hpp"
namespace scripting::io_descriptors {
std::istream* get_input(int id);
std::ostream* get_output(int id);
std::istream& require_input(int id);
std::ostream& require_output(int id);
void flush(int id);
int available(int id);
bool has_descriptor(int id);
bool is_readable(int id);
bool is_writeable(int id);
void close(int id);
int open_descriptor(const io::path& path, bool write, bool read);
void close_all_descriptors();
}

View file

@ -44,6 +44,7 @@ extern const luaL_Reg posteffectslib[]; // gfx.posteffects
extern const luaL_Reg quatlib[];
extern const luaL_Reg randomlib[];
extern const luaL_Reg compressionlib[];
extern const luaL_Reg testlib[];
extern const luaL_Reg text3dlib[]; // gfx.text3d
extern const luaL_Reg timelib[];
extern const luaL_Reg tomllib[];

View file

@ -10,7 +10,7 @@
#include "util/stringutil.hpp"
#include "api_lua.hpp"
#include "../lua_engine.hpp"
#include "logic/scripting/descriptors_manager.hpp"
#include "logic/scripting/io_descriptors.hpp"
namespace fs = std::filesystem;
using namespace scripting;
@ -263,13 +263,13 @@ static int l_open_descriptor(lua::State* L) {
std::vector<char> buffer;
if(wplusMode) {
int temp_descriptor = scripting::descriptors_manager::open_descriptor(path, false, true);
int temp_descriptor = io_descriptors::open_descriptor(path, false, true);
if (temp_descriptor == -1) {
throw std::runtime_error("failed to open descriptor for initial reading");
}
auto* in_stream = scripting::descriptors_manager::get_input(temp_descriptor);
auto* in_stream = io_descriptors::get_input(temp_descriptor);
in_stream->seekg(0, std::ios::end);
std::streamsize size = in_stream->tellg();
@ -278,17 +278,17 @@ static int l_open_descriptor(lua::State* L) {
buffer.resize(size);
in_stream->read(buffer.data(), size);
scripting::descriptors_manager::close(temp_descriptor);
io_descriptors::close(temp_descriptor);
}
int descriptor = scripting::descriptors_manager::open_descriptor(path, write, read);
int descriptor = io_descriptors::open_descriptor(path, write, read);
if(descriptor == -1) {
throw std::runtime_error("failed to open descriptor");
}
if(wplusMode) {
auto* out_stream = scripting::descriptors_manager::get_output(descriptor);
auto* out_stream = io_descriptors::get_output(descriptor);
out_stream->write(buffer.data(), buffer.size());
out_stream->flush();
}
@ -297,51 +297,31 @@ static int l_open_descriptor(lua::State* L) {
}
static int l_has_descriptor(lua::State* L) {
return lua::pushboolean(L, scripting::descriptors_manager::has_descriptor(lua::tointeger(L, 1)));
return lua::pushboolean(L, io_descriptors::has_descriptor(lua::tointeger(L, 1)));
}
static int l_read_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
if (!scripting::descriptors_manager::is_readable(descriptor)) {
throw std::runtime_error("descriptor is not readable");
}
int maxlen = lua::tointeger(L, 2);
auto* stream = scripting::descriptors_manager::get_input(descriptor);
auto& stream = io_descriptors::require_input(descriptor);
if (stream.eof()) {
stream.clear();
}
util::Buffer<char> buffer(maxlen);
stream->read(buffer.data(), maxlen);
std::streamsize read_len = stream->gcount();
stream.read(buffer.data(), maxlen);
std::streamsize read_len = stream.gcount();
return lua::create_bytearray(L, buffer.data(), read_len);
}
static int l_write_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
if (!scripting::descriptors_manager::is_writeable(descriptor)) {
throw std::runtime_error("descriptor is not writeable");
}
auto data = lua::bytearray_as_string(L, 2);
auto* stream = scripting::descriptors_manager::get_output(descriptor);
stream->write(data.data(), static_cast<std::streamsize>(data.size()));
if (!stream->good()) {
auto& stream = io_descriptors::require_output(descriptor);
stream.write(data.data(), static_cast<std::streamsize>(data.size()));
if (!stream.good()) {
throw std::runtime_error("failed to write to stream");
}
return 0;
@ -350,12 +330,13 @@ static int l_write_descriptor(lua::State* L) {
static int l_seek_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
if (!io_descriptors::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
std::string mode = lua::require_string(L, 2);
auto mode = lua::require_string(L, 2);
std::ios_base::seekdir dir;
auto position = lua::tointeger(L, 3);
switch (mode[0]) {
case 'b':
@ -371,45 +352,81 @@ static int l_seek_descriptor(lua::State* L) {
throw std::runtime_error("invalid seek mode");
}
auto* stream = scripting::descriptors_manager::get_output(descriptor);
if (io_descriptors::is_writeable(descriptor)) {
auto& stream = io_descriptors::require_output(descriptor);
stream.seekp(position, dir);
if (!stream.good()) {
throw std::runtime_error("failed to seek stream");
}
}
if (io_descriptors::is_readable(descriptor)) {
auto& stream = io_descriptors::require_input(descriptor);
stream.seekg(position, dir);
if (!stream.good()) {
throw std::runtime_error("failed to seek stream");
}
}
return 0;
}
stream->seekp(lua::tointeger(L, 3), dir);
static int l_tell_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!stream->good()) {
throw std::runtime_error("failed to seek stream");
if (!io_descriptors::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
return 0;
if (io_descriptors::is_writeable(descriptor)) {
auto& stream = io_descriptors::require_output(descriptor);
return lua::pushinteger(L, stream.tellp());
} else {
auto& stream = io_descriptors::require_input(descriptor);
return lua::pushinteger(L, stream.tellg());
}
}
static int l_flush_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
if (!io_descriptors::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
if (!scripting::descriptors_manager::is_writeable(descriptor)) {
if (!io_descriptors::is_writeable(descriptor)) {
throw std::runtime_error("descriptor is not writeable");
}
scripting::descriptors_manager::flush(descriptor);
io_descriptors::flush(descriptor);
return 0;
}
static int l_available_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!io_descriptors::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
if (!io_descriptors::is_readable(descriptor)) {
throw std::runtime_error("descriptor is not readable");
}
return lua::pushinteger(L, io_descriptors::available(descriptor));
}
static int l_close_descriptor(lua::State* L) {
int descriptor = lua::tointeger(L, 1);
if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
if (!io_descriptors::has_descriptor(descriptor)) {
throw std::runtime_error("unknown descriptor");
}
scripting::descriptors_manager::close(descriptor);
io_descriptors::close(descriptor);
return 0;
}
static int l_close_all_descriptors(lua::State* L) {
scripting::descriptors_manager::close_all_descriptors();
io_descriptors::close_all_descriptors();
return 0;
}
@ -442,7 +459,9 @@ const luaL_Reg filelib[] = {
{"__read_descriptor", lua::wrap<l_read_descriptor>},
{"__write_descriptor", lua::wrap<l_write_descriptor>},
{"__seek_descriptor", lua::wrap<l_seek_descriptor>},
{"__tell_descriptor", lua::wrap<l_tell_descriptor>},
{"__flush_descriptor", lua::wrap<l_flush_descriptor>},
{"__available_descriptor", lua::wrap<l_available_descriptor>},
{"__close_descriptor", lua::wrap<l_close_descriptor>},
{"__close_all_descriptors", lua::wrap<l_close_all_descriptors>},
{nullptr, nullptr}

View file

@ -420,15 +420,19 @@ static int p_get_data(UINode* node, lua::State* L) {
return 0;
}
static const std::string& request_node_id(const DocumentNode& docnode) {
std::string id = docnode.node->getId();
static const std::string& request_node_id(UiDocument& document, UINode& node) {
const std::string& id = node.getId();
if (id.empty()) {
id = "#" + std::to_string(
reinterpret_cast<std::ptrdiff_t>(docnode.node.get()));
node.setId( "#" + std::to_string(
reinterpret_cast<std::ptrdiff_t>(&node)));
document.pushIndices(node.shared_from_this());
return node.getId();
}
docnode.node->setId(std::move(id));
docnode.document->pushIndices(docnode.node);
return docnode.node->getId();
return id;
}
static const std::string& request_node_id(const DocumentNode& docnode) {
return request_node_id(*docnode.document, *docnode.node);
}
/// @brief Push UI-document node object to stack
@ -443,15 +447,14 @@ static int push_document_node(lua::State* L, const std::string& id) {
static int p_get_parent(UINode* node, lua::State* L) {
auto parent = node->getParent();
if (!parent) {
if (parent == nullptr) {
return 0;
}
auto docname = lua::require_string(L, 1);
auto element = lua::require_string(L, 2);
auto docnode = get_document_node_impl(L, docname, element);
const auto& id = request_node_id(docnode);
const auto& id = request_node_id(*docnode.document, *parent);
return push_document_node(L, id);
}
@ -1144,7 +1147,7 @@ static int l_gui_load_document(lua::State* L) {
auto document = documentPtr.get();
engine->requireAssets().store(std::move(documentPtr), alias);
scripting::on_ui_open(document, {args});
scripting::on_ui_open(*document, {args});
return 0;
}

View file

@ -0,0 +1,45 @@
#include "api_lua.hpp"
#include "engine/Engine.hpp"
#include "window/input.hpp"
#include <iostream>
using namespace scripting;
static int l_set_button_pressed(lua::State* L) {
int button = lua::touinteger(L, 1);
int x = lua::tointeger(L, 2);
int y = lua::tointeger(L, 3);
bool pressed = lua::toboolean(L, 4);
auto& input = engine->getInput();
input.simulateCursorPos(x, y);
input.simulateClick(button, pressed);
return 0;
}
static int l_set_key_pressed(lua::State* L) {
auto key = lua::require_string(L, 1);
bool pressed = lua::toboolean(L, 2);
auto& input = engine->getInput();
input.simulateKey(input_util::keycode_from(key), pressed);
return 0;
}
static int l_enter_text(lua::State* L) {
auto string = lua::require_wstring(L, 1);
auto& input = engine->getInput();
for (auto chr : string) {
input.simulateCodepoint(chr);
}
return 0;
}
const luaL_Reg testlib[] = {
{"set_button_pressed", lua::wrap<l_set_button_pressed>},
{"set_key_pressed", lua::wrap<l_set_key_pressed>},
{"enter_text", lua::wrap<l_enter_text>},
{nullptr, nullptr}
};

View file

@ -129,6 +129,9 @@ static int l_get_generator(lua::State* L) {
}
static int l_get_chunk_data(lua::State* L) {
if (level == nullptr) {
throw std::runtime_error("world is not open");
}
int x = static_cast<int>(lua::tointeger(L, 1));
int z = static_cast<int>(lua::tointeger(L, 2));
const auto& chunk = level->chunks->getChunk(x, z);
@ -175,7 +178,7 @@ static void integrate_chunk_client(Chunk& chunk) {
static int l_set_chunk_data(lua::State* L) {
if (level == nullptr) {
throw std::runtime_error("no open world");
throw std::runtime_error("world is not open");
}
int x = static_cast<int>(lua::tointeger(L, 1));
@ -201,7 +204,7 @@ static int l_set_chunk_data(lua::State* L) {
static int l_save_chunk_data(lua::State* L) {
if (level == nullptr) {
throw std::runtime_error("no open world");
throw std::runtime_error("world is not open");
}
int x = static_cast<int>(lua::tointeger(L, 1));

View file

@ -19,6 +19,7 @@ namespace {
debug::Logger logger("lua-state");
lua::State* main_thread = nullptr;
bool headless_mode = false;
bool test_mode = false;
const std::unordered_map<std::string, std::string>* project_args;
}
@ -70,12 +71,12 @@ static void create_libs(State* L, StateType stateType) {
openlib(L, "yaml", yamllib);
openlib(L, "__vc_app", applib);
lua::getglobal(L, "__vc_app");
lua::setregistry(L, "app");
getglobal(L, "__vc_app");
setregistry(L, "app");
if (stateType == StateType::SCRIPT) {
lua::getregistry(L, "app");
lua::setglobal(L, "app");
getregistry(L, "app");
setglobal(L, "app");
}
if (stateType == StateType::BASE || stateType == StateType::SCRIPT) {
openlib(L, "assets", assetslib);
@ -100,6 +101,10 @@ static void create_libs(State* L, StateType stateType) {
openlib(L, "__transform", transformlib);
}
if (::test_mode) {
openlib(L, "test", testlib);
}
addfunc(L, "print", lua::wrap<l_print>);
addfunc(L, "crc32", lua::wrap<l_crc32>);
}
@ -192,6 +197,7 @@ void lua::initialize(const EnginePaths& paths, const CoreParameters& params) {
logger.info() << LUAJIT_VERSION;
headless_mode = params.headless;
test_mode = params.testMode;
project_args = &params.projectArgs;
main_thread = create_state(
paths, params.headless ? StateType::SCRIPT : StateType::BASE

View file

@ -591,36 +591,46 @@ bool scripting::on_item_break_block(
);
}
void scripting::on_ui_open(
UiDocument* layout, std::vector<dv::value> args
) {
auto argsptr =
std::make_shared<std::vector<dv::value>>(std::move(args));
std::string name = layout->getId() + ".open";
lua::emit_event(lua::get_main_state(), name, [=](auto L) {
for (const auto& value : *argsptr) {
lua::pushvalue(L, value);
static void call_layout_event(const UiDocument& layout, const std::vector<dv::value>& args, const std::string& eventName) {
auto L = lua::get_main_state();
lua::pushenv(L, *layout.getEnvironment());
if (lua::getfield(L, eventName)) {
for (const auto& arg : args) {
lua::pushvalue(L, arg);
}
return argsptr->size();
});
lua::call_nothrow(L, args.size(), 0);
}
lua::pop(L);
}
void scripting::on_ui_open(
const UiDocument& layout, std::vector<dv::value> args
) {
if (layout.getScript().onopen) {
call_layout_event(layout, args, "on_open");
}
}
void scripting::on_ui_progress(
UiDocument* layout, int workDone, int workTotal
const UiDocument& layout, int workDone, int workTotal
) {
std::string name = layout->getId() + ".progress";
lua::emit_event(lua::get_main_state(), name, [=](auto L) {
lua::pushinteger(L, workDone);
lua::pushinteger(L, workTotal);
return 2;
});
if (layout.getScript().onprogress){
call_layout_event(layout, {workDone, workTotal}, "on_progress");
}
}
void scripting::on_ui_close(UiDocument* layout, Inventory* inventory) {
std::string name = layout->getId() + ".close";
lua::emit_event(lua::get_main_state(), name, [inventory](auto L) {
return lua::pushinteger(L, inventory ? inventory->getId() : 0);
});
void scripting::on_ui_close(const UiDocument& layout, Inventory* inventory) {
if (layout.getScript().onclose) {
call_layout_event(
layout, {inventory ? inventory->getId() : 0}, "on_close"
);
}
}
void scripting::on_ui_destroy(const UiDocument& layout) {
if (layout.getScript().ondestroy) {
call_layout_event(layout, {}, "on_destroy");
}
}
void scripting::on_scripts_loading() {
@ -805,11 +815,14 @@ void scripting::load_layout_script(
) {
int env = *senv;
lua::pop(lua::get_main_state(), load_script(env, "layout", file, fileName));
script.onopen = register_event(env, "on_open", prefix + ".open");
script.onprogress =
register_event(env, "on_progress", prefix + ".progress");
script.onclose = register_event(env, "on_close", prefix + ".close");
auto L = lua::get_main_state();
lua::pop(L, load_script(env, "layout", file, fileName));
lua::pushenv(L, env);
script.onopen = lua::hasfield(L, "on_open");
script.onprogress = lua::hasfield(L, "on_progress");
script.onclose = lua::hasfield(L, "on_close");
script.ondestroy = lua::hasfield(L, "on_destroy");
lua::pop(L);
}
void scripting::close() {

View file

@ -153,13 +153,16 @@ namespace scripting {
void on_attacked(const Entity& entity, Player* player, entityid_t attacker);
void on_entity_used(const Entity& entity, Player* player);
/// @brief Called on UI view show
void on_ui_open(UiDocument* layout, std::vector<dv::value> args);
/// @brief Called on UI document show
void on_ui_open(const UiDocument& layout, std::vector<dv::value> args);
void on_ui_progress(UiDocument* layout, int workDone, int totalWork);
void on_ui_progress(const UiDocument& layout, int workDone, int totalWork);
/// @brief Called on UI view close
void on_ui_close(UiDocument* layout, Inventory* inventory);
/// @brief Called on UI document close
void on_ui_close(const UiDocument& layout, Inventory* inventory);
/// @brief Called on UI document destroy
void on_ui_destroy(const UiDocument& layout);
/// @brief Called on Content loading
void on_scripts_loading();

View file

@ -168,17 +168,127 @@ inline constexpr short MOUSE_KEYS_OFFSET = 1024;
static GLFWcursor* standard_cursors[static_cast<int>(CursorShape::LAST) + 1] = {};
class GLFWInput : public Input {
class BaseInput : public Input {
public:
std::vector<uint> codepoints;
int scroll = 0;
void onKeyCallback(int key, bool pressed) {
bool prevPressed = keys[key];
keys[key] = pressed;
frames[key] = currentFrame;
if (pressed && !prevPressed) {
const auto& callbacks = keyCallbacks.find(static_cast<Keycode>(key));
if (callbacks != keyCallbacks.end()) {
callbacks->second.notify();
}
}
if (pressed && key < MOUSE_KEYS_OFFSET) {
pressedKeys.push_back(static_cast<Keycode>(key));
}
}
void onMouseCallback(int button, bool pressed) {
int key = button + MOUSE_KEYS_OFFSET;
onKeyCallback(key, pressed);
}
bool isCursorLocked() const override {
return cursorLocked;
}
void setCursorPosition(double xpos, double ypos) {
if (cursorDrag) {
delta.x += xpos - cursor.x;
delta.y += ypos - cursor.y;
} else {
cursorDrag = true;
}
cursor.x = xpos;
cursor.y = ypos;
}
Bindings& getBindings() override {
return bindings;
}
const Bindings& getBindings() const override {
return bindings;
}
ObserverHandler addKeyCallback(Keycode key, KeyCallback callback) override {
return keyCallbacks[key].add(std::move(callback));
}
const std::vector<Keycode>& getPressedKeys() const override {
return pressedKeys;
}
const std::vector<uint>& getCodepoints() const override {
return codepoints;
}
CursorState getCursor() const override {
return {isCursorLocked(), cursor, delta};
}
int getScroll() override {
return scroll;
}
bool pressed(Keycode key) const override {
int keycode = static_cast<int>(key);
if (keycode < 0 || keycode >= KEYS_BUFFER_SIZE) {
return false;
}
return keys[keycode];
}
bool jpressed(Keycode keycode) const override {
return pressed(keycode) &&
frames[static_cast<int>(keycode)] == currentFrame;
}
bool clicked(Mousecode code) const override {
return pressed(
static_cast<Keycode>(MOUSE_KEYS_OFFSET + static_cast<int>(code))
);
}
bool jclicked(Mousecode code) const override {
return clicked(code) &&
frames[static_cast<int>(code) + MOUSE_KEYS_OFFSET] ==
currentFrame;
}
void simulateKey(Keycode key, bool pressed) override {
onKeyCallback(static_cast<int>(key), pressed);
}
void simulateClick(int button, bool pressed) override {
onMouseCallback(static_cast<int>(button), pressed);
}
void simulateCursorPos(double xpos, double ypos) override {
setCursorPosition(xpos, ypos);
}
void simulateCodepoint(uint codepoint) override {
codepoints.push_back(codepoint);
}
protected:
uint currentFrame = 0;
uint frames[KEYS_BUFFER_SIZE] {};
std::vector<uint> codepoints;
std::vector<Keycode> pressedKeys;
Bindings bindings;
bool keys[KEYS_BUFFER_SIZE] {};
std::unordered_map<Keycode, util::HandlersList<>> keyCallbacks;
bool cursorLocked = false;
bool cursorDrag = false;
glm::vec2 delta {};
glm::vec2 cursor {};
};
class GLFWInput : public BaseInput {
public:
GLFWInput(GLFWwindow* window)
: window(window) {
}
@ -228,26 +338,6 @@ public:
}
}
void onKeyCallback(int key, bool pressed) {
bool prevPressed = keys[key];
keys[key] = pressed;
frames[key] = currentFrame;
if (pressed && !prevPressed) {
const auto& callbacks = keyCallbacks.find(static_cast<Keycode>(key));
if (callbacks != keyCallbacks.end()) {
callbacks->second.notify();
}
}
if (pressed && key < MOUSE_KEYS_OFFSET) {
pressedKeys.push_back(static_cast<Keycode>(key));
}
}
void onMouseCallback(int button, bool pressed) {
int key = button + MOUSE_KEYS_OFFSET;
onKeyCallback(key, pressed);
}
const char* getClipboardText() const override {
return glfwGetClipboardString(window);
}
@ -256,41 +346,6 @@ public:
glfwSetClipboardString(window, text);
}
int getScroll() override {
return scroll;
}
bool pressed(Keycode key) const override {
int keycode = static_cast<int>(key);
if (keycode < 0 || keycode >= KEYS_BUFFER_SIZE) {
return false;
}
return keys[keycode];
}
bool jpressed(Keycode keycode) const override {
return pressed(keycode) &&
frames[static_cast<int>(keycode)] == currentFrame;
}
bool clicked(Mousecode code) const override {
return pressed(
static_cast<Keycode>(MOUSE_KEYS_OFFSET + static_cast<int>(code))
);
}
bool jclicked(Mousecode code) const override {
return clicked(code) &&
frames[static_cast<int>(code) + MOUSE_KEYS_OFFSET] ==
currentFrame;
}
CursorState getCursor() const override {
return {isCursorLocked(), cursor, delta};
}
bool isCursorLocked() const override {
return cursorLocked;
}
void toggleCursor() override {
cursorDrag = false;
if (cursorLocked) {
@ -301,43 +356,8 @@ public:
}
cursorLocked = !cursorLocked;
}
void setCursorPosition(double xpos, double ypos) {
if (cursorDrag) {
delta.x += xpos - cursor.x;
delta.y += ypos - cursor.y;
} else {
cursorDrag = true;
}
cursor.x = xpos;
cursor.y = ypos;
}
Bindings& getBindings() override {
return bindings;
}
const Bindings& getBindings() const override {
return bindings;
}
ObserverHandler addKeyCallback(Keycode key, KeyCallback callback) override {
return keyCallbacks[key].add(std::move(callback));
}
const std::vector<Keycode>& getPressedKeys() const override {
return pressedKeys;
}
const std::vector<uint>& getCodepoints() const override {
return codepoints;
}
private:
GLFWwindow* window;
bool cursorLocked = false;
bool cursorDrag = false;
glm::vec2 delta {};
glm::vec2 cursor {};
};
static_assert(!std::is_abstract<GLFWInput>());

View file

@ -274,6 +274,11 @@ public:
virtual bool clicked(Mousecode mousecode) const = 0;
virtual bool jclicked(Mousecode mousecode) const = 0;
virtual void simulateKey(Keycode key, bool pressed) = 0;
virtual void simulateClick(int button, bool pressed) = 0;
virtual void simulateCursorPos(double xpos, double ypos) = 0;
virtual void simulateCodepoint(uint codepoint) = 0;
virtual CursorState getCursor() const = 0;
virtual bool isCursorLocked() const = 0;