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rewriting on_inventory_interact
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6 changed files with 62 additions and 21 deletions
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@ -108,7 +108,7 @@ namespace scripting {
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void on_inventory_open(const Player* player, const Inventory& inventory);
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void on_inventory_closed(const Player* player, const Inventory& inventory);
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void on_inventory_interact(int invid, int slot, int action);
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void on_inventory_interact(int invid, int slot, int mode, int action);
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void on_player_tick(Player* player, int tps);
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