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refactor input.h and related
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9c31c6c8b7
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12 changed files with 236 additions and 254 deletions
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@ -7,6 +7,7 @@
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#include <string>
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#include <functional>
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#include "../../delegates.h"
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#include "../../window/input.h"
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class GfxContext;
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class Assets;
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@ -85,7 +86,7 @@ namespace gui {
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virtual void focus(GUI*) {focused = true;}
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virtual void click(GUI*, int x, int y);
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virtual void clicked(GUI*, int button) {}
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virtual void clicked(GUI*, mousecode button) {}
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virtual void mouseMove(GUI*, int x, int y) {};
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virtual void mouseRelease(GUI*, int x, int y);
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virtual void scrolled(int value);
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@ -98,7 +99,7 @@ namespace gui {
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virtual bool isFocuskeeper() const {return false;}
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virtual void typed(unsigned int codepoint) {};
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virtual void keyPressed(int key) {};
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virtual void keyPressed(keycode key) {};
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/** Check if screen position is inside of the element
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* @param pos screen position */
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