mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-06 19:41:51 +00:00
Merge branch 'MihailRis:main' into main
This commit is contained in:
commit
8bf5a63a36
17 changed files with 258 additions and 59 deletions
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@ -49,9 +49,9 @@ static util::Buffer<ubyte> write_to_memory(uint width, uint height, const ubyte*
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png_write_info(png_ptr, info_ptr);
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auto row = std::make_unique<png_byte[]>(pixsize * width);
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for (uint y = 0; y < height; y++) {
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for (uint x = 0; x < width; x++) {
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for (uint i = 0; i < pixsize; i++) {
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for (int y = height-1; y >= 0; y--) {
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for (int x = 0; x < width; x++) {
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for (int i = 0; i < pixsize; i++) {
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row[x * pixsize + i] =
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(png_byte)data[(y * width + x) * pixsize + i];
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}
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@ -1,5 +1,7 @@
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#include "ImageData.hpp"
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#include "debug/Logger.hpp"
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#include <glm/glm.hpp>
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#include <assert.h>
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#include <stdexcept>
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@ -7,6 +9,8 @@
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#include <cmath>
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#include <algorithm>
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static debug::Logger logger("image-data");
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ImageData::ImageData(ImageFormat format, uint width, uint height)
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: format(format), width(width), height(height) {
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size_t pixsize;
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@ -106,47 +110,83 @@ std::unique_ptr<ImageData> ImageData::cropped(int x, int y, int width, int heigh
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return subImage;
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}
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static bool clip_line(int& x1, int& y1, int& x2, int& y2, int width, int height) {
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const int left = 0;
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const int right = width;
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const int bottom = 0;
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const int top = height;
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static bool clip_line(
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int& x0, int& y0, int& x1, int& y1, int width, int height
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) {
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if (width <= 0 || height <= 0) {
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return false;
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}
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constexpr int INSIDE = 0;
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constexpr int LEFT = 1;
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constexpr int RIGHT = 2;
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constexpr int BOTTOM = 4;
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constexpr int TOP = 8;
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int dx = x2 - x1;
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int dy = y2 - y1;
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const int xmin = 0;
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const int ymin = 0;
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const int xmax = width - 1;
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const int ymax = height - 1;
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float t0 = 0.0f;
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float t1 = 1.0f;
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auto outcode = [&](int x, int y) {
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int code = INSIDE;
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auto clip = [](int p, int q, float& t0, float& t1) {
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if (p == 0) {
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return q >= 0;
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}
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float t = static_cast<float>(q) / p;
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if (p < 0) {
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if (t > t1) return false;
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if (t > t0) t0 = t;
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} else {
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if (t < t0) return false;
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if (t < t1) t1 = t;
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}
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return true;
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if (x < xmin)
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code |= LEFT;
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else if (x > xmax)
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code |= RIGHT;
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if (y < ymin)
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code |= BOTTOM;
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else if (y > ymax)
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code |= TOP;
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return code;
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};
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if (!clip(-dx, x1 - left, t0, t1)) return false;
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if (!clip( dx, right - x1, t0, t1)) return false;
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if (!clip(-dy, y1 - bottom, t0, t1)) return false;
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if (!clip( dy, top - y1, t0, t1)) return false;
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int c0 = outcode(x0, y0);
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int c1 = outcode(x1, y1);
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if (t1 < 1.0f) {
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x2 = x1 + static_cast<int>(std::round(t1 * dx));
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y2 = y1 + static_cast<int>(std::round(t1 * dy));
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while (true) {
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if (!(c0 | c1)) {
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return true;
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}
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if (c0 & c1) {
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return false;
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}
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const int out = c0 ? c0 : c1;
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double x = 0.0;
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double y = 0.0;
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if (out & TOP) {
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y = ymax;
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x = x0 + (x1 - x0) * static_cast<double>(ymax - y0) / (y1 - y0);
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} else if (out & BOTTOM) {
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y = ymin;
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x = x0 + (x1 - x0) * static_cast<double>(ymin - y0) / (y1 - y0);
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} else if (out & RIGHT) {
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x = xmax;
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y = y0 + (y1 - y0) * static_cast<double>(xmax - x0) / (x1 - x0);
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} else { // LEFT
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x = xmin;
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y = y0 + (y1 - y0) * static_cast<double>(xmin - x0) / (x1 - x0);
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}
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if (out == c0) {
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x0 = std::clamp(static_cast<int>(std::lround(x)), xmin, xmax);
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y0 = std::clamp(static_cast<int>(std::lround(y)), ymin, ymax);
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c0 = outcode(x0, y0);
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} else {
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x1 = std::clamp(static_cast<int>(std::lround(x)), xmin, xmax);
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y1 = std::clamp(static_cast<int>(std::lround(y)), ymin, ymax);
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c1 = outcode(x1, y1);
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}
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}
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if (t0 > 0.0f) {
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x1 = x1 + static_cast<int>(std::round(t0 * dx));
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y1 = y1 + static_cast<int>(std::round(t0 * dy));
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}
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return true;
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}
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static bool is_point_outside(int x, int y, int width, int height) {
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return x < 0 || y < 0 || x >= width || y >= height;
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}
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template<uint channels>
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@ -155,11 +195,24 @@ static void draw_line(ImageData& image, int x1, int y1, int x2, int y2, const gl
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uint width = image.getWidth();
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uint height = image.getHeight();
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glm::ivec4 init {x1, y1, x2, y2};
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if ((x1 < 0 || x1 >= width || x2 < 0 || x2 >= width ||
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y1 < 0 || y1 >= height || y2 < 0 || y2 >= height) &&
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!clip_line(x1, y1, x2, y2, width, height)) {
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return;
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}
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// spam info for bug report
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if (is_point_outside(x1, y1, width, height) || is_point_outside(x2, y2, width, height)) {
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logger.warning() << "clip_line fault: [" << init.x << ", " << init.y
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<< "] - [" << init.z << ", " << init.w << "] --> ["
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<< x1 << ", " << y1 << "] - [" << x2 << ", " << y2
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<< "]";
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x1 = glm::clamp(x1, 0, static_cast<int>(width) - 1);
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y1 = glm::clamp(y1, 0, static_cast<int>(height) - 1);
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x2 = glm::clamp(x2, 0, static_cast<int>(width) - 1);
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y2 = glm::clamp(y2, 0, static_cast<int>(height) - 1);
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}
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int dx = std::abs(x2 - x1);
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int dy = -std::abs(y2 - y1);
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@ -82,7 +82,6 @@ void LevelController::update(float delta, bool pause) {
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continue;
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}
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player->rotationInterpolation.updateTimer(delta);
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player->updateEntity();
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glm::vec3 position = player->getPosition();
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player->chunks->configure(
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glm::floor(position.x),
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@ -96,9 +95,9 @@ void LevelController::update(float delta, bool pause) {
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*player,
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player.get() == clientPlayer
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);
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player->updateEntity();
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}
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if (!pause) {
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// update all objects that needed
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blocks->update(delta, settings.chunks.padding.get());
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level->entities->update(delta);
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for (const auto& [_, player] : *level->players) {
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@ -81,16 +81,17 @@ union RGBA {
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uint8_t arr[4];
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uint32_t rgba;
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};
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static_assert(sizeof(RGBA) == 4);
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static RGBA* get_at(const ImageData& data, uint index) {
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if (index >= data.getWidth() * data.getHeight()) {
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return nullptr;
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}
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static RGBA* get_at(const ImageData& data, size_t index) {
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return reinterpret_cast<RGBA*>(data.getData() + index * sizeof(RGBA));
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}
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static RGBA* get_at(const ImageData& data, uint x, uint y) {
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return get_at(data, y * data.getWidth() + x);
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if (x >= data.getWidth() || y >= data.getHeight()) {
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return nullptr;
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}
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return get_at(data, static_cast<size_t>(y) * data.getWidth() + x);
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}
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static RGBA* get_at(State* L, uint x, uint y) {
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@ -142,6 +142,7 @@ namespace scripting {
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void on_entity_grounded(const Entity& entity, float force);
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void on_entity_fall(const Entity& entity);
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void on_entity_save(const Entity& entity);
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void on_entity_player_set(const Entity& entity, int64_t pid);
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void on_entities_update(int tps, int parts, int part);
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void on_entities_physics_update(float delta);
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void on_entities_render(float delta);
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@ -71,6 +71,7 @@ static void init_component_events(
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funcsset.on_aim_off = lua::hasfield(L, "on_aim_off");
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funcsset.on_attacked = lua::hasfield(L, "on_attacked");
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funcsset.on_used = lua::hasfield(L, "on_used");
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funcsset.on_player_set = lua::hasfield(L, "on_player_set");
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lua::pop(L);
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}
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@ -238,6 +239,15 @@ void scripting::on_entity_save(const Entity& entity) {
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);
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}
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void scripting::on_entity_player_set(const Entity& entity, int64_t pid) {
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process_entity_callback(
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entity,
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"on_player_set",
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&EntityFuncsSet::on_player_set,
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[pid](auto L) { return lua::pushinteger(L, pid); }
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);
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}
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void scripting::on_sensor_enter(
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const Entity& entity, size_t index, entityid_t oid
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) {
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@ -113,6 +113,11 @@ int64_t Entity::getPlayer() const {
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}
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void Entity::setPlayer(int64_t id) {
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registry.get<EntityId>(entity).player = id;
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auto& eid = registry.get<EntityId>(entity);
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if (eid.player == id) {
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return;
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}
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eid.player = id;
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scripting::on_entity_player_set(*this, id);
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}
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@ -81,7 +81,7 @@ void Player::updateEntity() {
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}
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}
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Hitbox* Player::getHitbox() {
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Hitbox* Player::getHitbox() const {
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if (auto entity = level.entities->get(eid)) {
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return &entity->getRigidbody().hitbox;
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}
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@ -135,7 +135,7 @@ public:
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bool isCurrentCameraBuiltin() const;
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Hitbox* getHitbox();
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Hitbox* getHitbox() const;
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void setSpawnPoint(glm::vec3 point);
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glm::vec3 getSpawnPoint() const;
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@ -17,6 +17,7 @@ struct EntityFuncsSet {
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bool on_aim_off;
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bool on_attacked;
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bool on_used;
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bool on_player_set;
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};
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struct UserComponent {
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