Merge branch 'main' into animation

This commit is contained in:
MihailRis 2026-08-30 20:13:38 +03:00
commit 8c1d8bd794
24 changed files with 56 additions and 50 deletions

View file

@ -8,7 +8,7 @@ The entity object is available in components as a global variable **entity**.
-- Deletes an entity (the entity may continue to exist until the frame ends, but will not be displayed in that frame)
entity:despawn()
-- Returns entity defintion index (integer ID)
-- Returns entity definition index (integer ID)
entity:def_index() -> int
-- Returns entity definition name (string ID)