diff --git a/src/physics/PhysicsSolver.cpp b/src/physics/PhysicsSolver.cpp index 68765b1ef..58c48ce1e 100644 --- a/src/physics/PhysicsSolver.cpp +++ b/src/physics/PhysicsSolver.cpp @@ -394,7 +394,7 @@ void PhysicsSolver::calcSubstep( if (glm::distance2(box->position, pos) < E) { continue; } - if (box->getAABB().intersects(AABB(pos - half, pos + half))) { + if (box->getAABB().intersects(boxAABB)) { hitbox.grounded = true; break; }