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improve it less cautiously
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3 changed files with 25 additions and 29 deletions
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@ -60,7 +60,7 @@ struct Hitbox {
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float friction = 1.0f;
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float verticalDamping = 1.0f;
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bool grounded = false;
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bool collided[3] {};
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bool yCollided = false;
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float gravityScale = 1.0f;
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bool crouching = false;
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float stepHeight = 0.5f;
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