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refactoring
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10 changed files with 160 additions and 159 deletions
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@ -37,7 +37,7 @@ public:
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WorldRenderer(Level* level, Assets* assets);
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~WorldRenderer();
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void draw(World* world, Camera* camera, bool occlusion, bool devdata);
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void draw(World* world, Camera* camera, bool occlusion);
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};
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