update gui.create_frame return value

This commit is contained in:
MihailRis 2026-02-06 17:31:07 +03:00
parent 8468ab184d
commit 8ee2edef5c
5 changed files with 37 additions and 21 deletions

View file

@ -128,11 +128,13 @@ function on_hud_open()
hud.default_hand_controller = update_hand
local name = "misc/moon"
gui.create_frame(name, name, {128, 128})
local frame = gui.create_frame(name, name, {128, 128})
frame:add("<button>Hello, World</button>")
frame.color = {255, 0, 0, 255}
local document = Document.new(name)
document.root:add("<button>Hello, World</button>")
document.root.color = {255, 0, 0, 255}
input.add_callback('key:y', function ()
gui.set_active_frame(name)
end)
end
function on_hud_render()

View file

@ -234,6 +234,14 @@ menu = _MENU
gui.root = _GUI_ROOT
gui.main_frame_id = "core:main"
local __gui_create_frame = gui.create_frame
function gui.create_frame(id, output, size)
__gui_create_frame(id, output, size)
local document = Document.new(id)
return document.root, document
end
do
local status, err = pcall(function()
local default_styles = toml.parse(file.read(
@ -440,6 +448,8 @@ function __vc_on_hud_open()
end
elseif hud.is_inventory_open() then
hud.close_inventory()
elseif gui.get_active_frame() then
gui.set_active_frame("")
else
hud.pause()
end