update gui.create_frame return value

This commit is contained in:
MihailRis 2026-02-06 17:31:07 +03:00
parent 8468ab184d
commit 8ee2edef5c
5 changed files with 37 additions and 21 deletions

View file

@ -240,7 +240,7 @@ void LevelScreen::update(float delta) {
auto menu = gui.getMenu();
bool inputLocked =
menu->hasOpenPage() || hud->isInventoryOpen() || gui.isFocusCaught();
gui.getActiveFrame() || hud->isInventoryOpen() || gui.isFocusCaught();
bool paused = hud->isPause();
if (!paused) {
world.updateTimers(delta);