add "include_non_selectable" parameter to blocks raycast

This commit is contained in:
clasher113 2026-01-05 23:05:47 +02:00
parent ce769143f8
commit 8f1739c85b
10 changed files with 57 additions and 23 deletions

View file

@ -476,8 +476,10 @@ static int l_raycast(lua::State* L) {
auto start = lua::tovec<3>(L, 1);
auto dir = lua::tovec<3>(L, 2);
auto maxDistance = lua::tonumber(L, 3);
bool includeNonSelectable = false;
std::set<blockid_t> filteredBlocks {};
if (lua::gettop(L) >= 5) {
const int luaStackSize = lua::gettop(L);
if (luaStackSize >= 5) {
if (lua::istable(L, 5)) {
int addLen = lua::objlen(L, 5);
for (int i = 0; i < addLen; i++) {
@ -493,6 +495,9 @@ static int l_raycast(lua::State* L) {
throw std::runtime_error("table expected for filter");
}
}
if (luaStackSize >= 6) {
includeNonSelectable = lua::toboolean(L, 6);
}
glm::vec3 end;
glm::ivec3 normal;
glm::ivec3 iend;
@ -504,9 +509,10 @@ static int l_raycast(lua::State* L) {
end,
normal,
iend,
filteredBlocks
filteredBlocks,
includeNonSelectable
)) {
if (lua::gettop(L) >= 4 && !lua::isnil(L, 4)) {
if (luaStackSize >= 4 && !lua::isnil(L, 4)) {
lua::pushvalue(L, 4);
} else {
lua::createtable(L, 0, 5);

View file

@ -141,8 +141,10 @@ static int l_raycast(lua::State* L) {
auto dir = lua::tovec<3>(L, 2);
auto maxDistance = lua::tonumber(L, 3);
auto ignoreEntityId = lua::tointeger(L, 4);
bool includeNonSelectable = false;
std::set<blockid_t> filteredBlocks {};
if (lua::gettop(L) >= 6) {
const int luaStackSize = lua::gettop(L);
if (luaStackSize >= 6) {
if (lua::istable(L, 6)) {
int addLen = lua::objlen(L, 6);
for (int i = 0; i < addLen; i++) {
@ -158,6 +160,9 @@ static int l_raycast(lua::State* L) {
throw std::runtime_error("table expected for filter");
}
}
if (luaStackSize >= 7) {
includeNonSelectable = lua::toboolean(L, 6);
}
glm::vec3 end;
glm::ivec3 normal;
@ -173,14 +178,15 @@ static int l_raycast(lua::State* L) {
end,
normal,
iend,
filteredBlocks
filteredBlocks,
includeNonSelectable
)) {
maxDistance = glm::distance(start, end);
block = voxel->id;
}
if (auto ray =
level->entities->rayCast(start, dir, maxDistance, ignoreEntityId)) {
if (lua::gettop(L) >= 5 && !lua::isnil(L, 5)) {
if (luaStackSize >= 5 && !lua::isnil(L, 5)) {
lua::pushvalue(L, 5);
} else {
lua::createtable(L, 0, 6);