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https://github.com/MihailRis/voxelcore.git
synced 2026-10-12 06:21:50 +00:00
add "include_non_selectable" parameter to blocks raycast
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parent
ce769143f8
commit
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10 changed files with 57 additions and 23 deletions
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@ -215,10 +215,11 @@ voxel* Chunks::rayCast(
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter
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std::set<blockid_t> filter,
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bool includeNonSelectable
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) const {
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return blocks_agent::raycast(
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*this, start, dir, maxDist, end, norm, iend, std::move(filter)
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*this, start, dir, maxDist, end, norm, iend, std::move(filter), includeNonSelectable
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);
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}
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@ -111,7 +111,8 @@ public:
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter = {}
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std::set<blockid_t> filter = {},
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bool includeNonSelectable = false
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) const;
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glm::vec3 rayCastToObstacle(
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@ -221,7 +221,8 @@ static inline voxel* raycast_blocks(
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter
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std::set<blockid_t> filter,
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bool includeNonSelectable
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) {
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const auto& blocks = chunks.getContentIndices().blocks;
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float px = start.x;
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@ -264,7 +265,8 @@ static inline voxel* raycast_blocks(
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}
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const auto& def = blocks.require(voxel->id);
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if (def.selectable && (filter.empty() || filter.find(def.rt.id) == filter.end())) {
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if (voxel->id != BLOCK_AIR && (def.selectable || includeNonSelectable) &&
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(filter.empty() || filter.find(def.rt.id) == filter.end())) {
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end.x = px + t * dx;
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end.y = py + t * dy;
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end.z = pz + t * dz;
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@ -361,9 +363,10 @@ voxel* blocks_agent::raycast(
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter
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std::set<blockid_t> filter,
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bool includeNonSelectable
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) {
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return raycast_blocks(chunks, start, dir, maxDist, end, norm, iend, filter);
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return raycast_blocks(chunks, start, dir, maxDist, end, norm, iend, filter, includeNonSelectable);
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}
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voxel* blocks_agent::raycast(
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@ -374,9 +377,10 @@ voxel* blocks_agent::raycast(
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter
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std::set<blockid_t> filter,
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bool includeNonSelectable
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) {
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return raycast_blocks(chunks, start, dir, maxDist, end, norm, iend, filter);
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return raycast_blocks(chunks, start, dir, maxDist, end, norm, iend, filter, includeNonSelectable);
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}
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// reduce nesting on next modification
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@ -419,6 +419,7 @@ inline void set_rotation(
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/// @param norm [out] surface normal vector
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/// @param iend [out] ray end integer position (voxel position + normal)
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/// @param filter filtered ids
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/// @param includeNonSelectable will non-selectable blocks be included
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/// @return voxel pointer or nullptr
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voxel* raycast(
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const Chunks& chunks,
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@ -428,7 +429,8 @@ voxel* raycast(
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter
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std::set<blockid_t> filter,
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bool includeNonSelectable
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);
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/// @brief Cast ray to a selectable block with filter based on id.
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@ -440,6 +442,7 @@ voxel* raycast(
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/// @param norm [out] surface normal vector
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/// @param iend [out] ray end integer position (voxel position + normal)
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/// @param filter filtered ids
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/// @param includeNonSelectable will non-selectable blocks be included
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/// @return voxel pointer or nullptr
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voxel* raycast(
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const GlobalChunks& chunks,
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@ -449,7 +452,8 @@ voxel* raycast(
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glm::vec3& end,
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glm::ivec3& norm,
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glm::ivec3& iend,
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std::set<blockid_t> filter
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std::set<blockid_t> filter,
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bool includeNonSelectable
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);
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void get_voxels(const Chunks& chunks, VoxelsVolume* volume, bool backlight=false);
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